Languages of the Mortal Realms
A language is a structured system of communication through which beings communicate with one another. Languages serve as the primary form of communication used by countless Mortals, Daemons, Spirits, Gods, and Beasts of the Cosmos Arcane. Languages can be conveyed through speech, writing, visual gestures and signing, and even mental communication.[1a][2a][10a][34a][35][49][50a]
The Mortal Realms are home to a wide variety of languages, many of which have regional dialects and variations. Any given major urban hubs or trade centres, such as the markets of the Eternal City of Azyrheim and the docklands of the Sky-ports of the Kharadron Empire, will play host to nearly a thousand different languages and tongues spoken by merchants as they trade, hawk their wares and converse amongst one another.[1a][10a]
Contents
Known Language Groups
- Aelfish: A group of related languages, dialects, and scripts used by the Aelves of the Mortal Realms. It is said that there are over a hundred thousand variations of Aelfish spoken across the Mortal Realms.[25a][36a]
- Ancient Tongue of Ulthuan: The language once spoken in Ulthuan, the continent in the World-That-Was upon which the ancestors of the Aelves lived. When Celennar first appeared to Teclis, it mentally spoke to him in this language.[25a]
- Aeldorin: One of the many variants of Aelfish.[36a]
- Harrow-runes: A mysterious, twisted form of Aelfish script found throughout Harrowdeep.[36a]
- Khainite Tongue: A language spoken by the Daughters of Khaine.[43a]
- Idoneth Tongues: This branch of the the Aelfish language family is spoken among the Enclaves of the Idoneth.[36a]
- Druhirri: The ancient and forbidden arcane language used by Isharann Embailors to control their Bond-Beasts.[6c]
- Eltharri: This variation of Aelfish also serves as an arcane script that was employed by the Cythai and is now used by their Isharann descendants.[6a][6b]
- Language of the Ionrach: A language spoken by the idoneth of the Enclaves of the Green Gulch, and presumably many other enclaves descended from the Ionrach.[6d]
- Tongue of the Aighmar Namarti: A language that was used by the Namarti of the fallen Idoneth Enclave of Aighmar.[75a]
- Lumineth Tongue: The language and runic script used by the Lumineth Realm-lords.[25a]
- Military Cant of the Vanari: This language is used by the standing armies, known as Vanari, of the Great Nations of the Lumineth. It is extensively used by the officers and warriors of the Tyrionic nations.[53a]
- Swifthawk Script: This is a written language used by the Swifthawk Agents to encode the messages they deliver on behalf of the forces of Sigmar.[46a]
- Ulguadha: A common Aelfish tongue spoken across Ulgu.[36b]
- Wanderers' Tongue: A language used by the Wanderers.[63d]
- Yura-ghyra: One of the many variants of Aelfish.[36a]
- Celestial Tongues of Azyr: The Celestial Tongues, which serve as lingua francas of Sigmar's Empire, go by many names, such as Azyri or the Azyrite Tongue or simply Azyrite, and is known to have many dialects, variations, and descendant languages. Through its many forms, the language has spread far and wide across the Mortal Realms and is used by countless nations, states, and cities, becoming one of the most widely used forms of communication among the mortals of the Realms.[9][10a][14a][34a][62] The root language from which the Celestial Tongue descends is none other than the native tongue of Sigmar the God-King.[34a]
- Celestial: One of several variations of Azyrite, or the celestial tongue, used as a common language in the Cities of Sigmar.[15a]
- Chamonian Dialect: Chamonian Dialects of the Celestial Tongue are known for being fluid, with varying words being soft or harsh.[15a]
- Dialect of the Pyremouth Tribe: Language spoken by the Pyremouth Tribe. It has the same root language as the Azyrite languages spoken in the Free Cities of the Great Parch.[13a]
- High Azyri: A variation of the Azyrite tongues used by Azyrites.[46a]
- High Azyrite: High Azyrite refers to a group of Azyrite languages, including one that is used as a formal language by some sects of Sigmarite priests and scholars.[27a][67a][84]
- Charrwind dialect: A dialect of High Azyrite spoken by the Charrwind Tribe.[64b]
- Language of the Celestial Sphere: A language spoken by Sigmar and the Stormcast Eternals.[69a]
- Low Azyrite: Low Azyrite refers to a group of Azyrite languages.[94a]
- Thondian: A written variation of Azyrite used throughout Thondia, its letters are distinguishable from other Azyrite languages.[46a]
- True Azyrite: One of the many known variations of the Celestial Tongues.[38a]
- Beast-Tongues: Languages spoken by the Beasts of Chaos.[44]

- Dark Tongue: The languages spoken by the Daemonic followers of the Dark Gods.[2a][11a] These languages are also often employed by mortal followers of Chaos, but they are incredibly dangerous and corruptive.[4a]
- Khazalid: For ages, the Duardin peoples of the Mortal Realms have spoken Khazalid, a rich language that has many descended languages, variations, dialects, and subdialects. The sheer diversity of this family of languages is due in part to the immensity of the Realms and how widespread the Duardin folk became. The breaking of the Khazalid Empire in the Age of Chaos saw the language splinter even further, as isolated pockets of Duardinkind developed their own cultures. The Fyreslayers, Kharadron Overlords, Dispossessed, Ironweld Arsenal, and many others all use languages related to or descended from Khazalid.[3a][15d][15e][58a]
- Deep-cant: A language used by the Dispossessed clans.[15f]
- Dialects of Ancient Shyish: Ancient branches of Khazalid that are now found almost entirely in old documents and rhunkron, books detailing the ancient and diverse runic forms of the Khazalid tongues.[73a]
- Hammertongue: An ancient language originally developed by miners, and later adopted by the skyfleets of the Kharadron, as a form of long-distance communication through weapon fire.[60d]
- High Runes: A written script that conveys meaning and information through ideograms.[21b]
- Klinkerhun: Klinkerhun, or Klinkarhun, is the term for several runic scripts that serve as the written forms of some Khazalid languages.[57a][76a]
- Modern Khazalid: The most common variation of Khazalid used by by the Dispossessed.[15d][15e]
- Old Khazalid: Old Khazalid was the language used by the Khazalid Empire, and it is the root language of many other forms of Khazalid.[57a]
- Old Tongue of the Ulfort: A variation of the language spoken by the Ulrung Fyreslayers.[28a]
- Kharadrid: The main language of the Kharadron Overlords. It descends from Old Khazalid and incorporates many aeronautical characters. Every sky-port has its own cultural subtleties and linguistic quirks, with many having a script that is more amenable to movable type than other dialects of Khazalid.[19a][30a][45][60c]
- Rhun Tongue of the Zharrgrim: The secret language employed by the Zharrgrim priesthood of the Fyreslayer lodges.[60a]
- Zharr-Khazalid: An ancient language of the Fyreslayers.[74a]
- Orrukish Languages: The myriad languages spoken by the Orruks tribes and clans scattered across the Mortal Realms.[21a]
- Savage Tongues: The language of the Bonesplitterz Warclans is unsophisticated, limited in vocabulary, and involves quite a bit of chest-bashing. Yet it serves the needs of these brutal Orruks.[24a]
- Seraphon Languages: The languages used by the Seraphon.[35]
- Language of the Skinks: The language that Skinks use to communicate among themselves, and other Seraphon, is comprised of both verbal[35] and visual components.[92]
- Saurus Sign Language: This basic form of sign language has been adopted by many Saurus Oldbloods to use when dealing with Stormcast Eternal allies.[72a]
- Svoringar: The language of the Beastclaw Raiders, also known as the Tongue of the Ice Lords. Though it is spoken by all Alfrostuns, there are many subdialects and variations.[5a]
Known Languages, Dialects, Varieties, and Other Systems of Communication
- Abhorashi: An ancient language of the Mortal Realms.[76c]
- Aetherwings' Tongue: The language of the Aetherwings.[76b]
- Agathae: This is one of many alchemical languages employed by the alchemists and weaponsmiths of the Mortal Realms.[29a]
- Agloraxi: The language of the ancient Agloraxi Empire.[60f]
- Alharabi: The language of the Alharabi people of the Bone Desert of Aqshy.[55a]
- Ancient Khornate Languages: A name used to collectively refer to several ancient languages used by the followers of Khorne.[63b]
- Aqshyan: A language spoken in the Mortal Realms, known to have multiple dialects.[56a]
- Arcanti: An old language.[27b]
- Ancient Drogrukh Tongue: The ancient language spoken by the Drogrukh people during the era known as Before the Ages. The only known surviving native speaker of this language is Kragnos, God of Earthquakes.[32a]
- Ancient Draconith: An ancient language of the Draconith dating back to before the Age of Myth.[77a]
- Basic Ogorspeak: The common tongue of the Ogor Mawtribes.[5a]
- Battle-Tongue of the Cabal: A language used by the Corvus Cabal during battle. It is comprised mostly of shrieks and caws in mimicry of birds.[39a][51a]
- Brand Sign Language: A sign language used by the Brands, a tribe of the Great Parch, old even in the dying days of the Age of Myth.[86a]
- Corvus Cabal Sign Language: A system of sign language developed by the Corvus Cabal to make communication in battle easier.[51a]
- Clan-Tongues of Gallet: A collection of languages used by the ancient peoples of Gallet.[80]
- Dragon-Tongue: Stardrakes and Dracoths are quick to learn the languages of Aelfs, Humans, and Duardin, but only speak in their own language. Other races consider it difficult to comprehend.[12a][83a]
- Felsian: Felsian was the language of the Felsian people.[82a]
- Fleizchan: Fleizchan is an ancient language of the Amethyst Princedoms, which is known for bearing difficult to master.[26a]
- Forbidden Script of Mordant: The written language used by Nagash's priests. Within Azyrite societies and fiefs it is considered heresy for anyone except for death-priests to learn this forbidden script.[8a]
- Ghurdish: A language spoken in the Realm of Ghur. It is known to have multiple dialects.[56a]
- Ghurish: A language spoken in the Realm of Ghur. It is known to both Grots and Gargants.[63c]
- Hyshian: A language native to the Realm of Hysh, for which it is named.[79a]
- Igneous: Igneous is one of the many dialects spoken in Aqshy.[16e]
- Kharadron Trade Languages: The Kharadron Overlords are known to use many trade languages and patois when bartering, trading, and negotiating with other races and cultures.[7a][9] At least one of which is described as the "bastard child" of the Celestial Tongue of Azyr.[9]
- Barterspeak: Barterspeak is a patois language used by Kharadron. It is one of the languages employed when trading and negotiating with human tribes.[7a]
- Jerech: The language of the Jerech people of the city-states of Jercho.[14b]
- Language of Aquita: A language spoken in Aquita, a province of Bataar in the Age of Myth.[20b]
- Language of Bataar: The language spoken by the people of Bataar's empire in the Age of Myth.[20b]
- Language of the Chuitsek: The distinct language spoken by the Chuitsek people of Chamon. Though when bartering with their Kharadron trading partners they use the simplistic trade language known as Barterspeak.[7a]
- Language of the Gnoblar: The shrill, fast spoken language of the Gnoblar.[60e]
- Language of the Goroa: The language of the Goroa, also known as Ogroids.[85a]
- Language of the Knazziiri: The language spoken by the people of Knaziir.[37a]
- Language of the Grave: An arcane language used by Necromancers.[90a]
- Language of the Great Fire-Wyrms: The language of an ancient race of dragons known as the Fire-Wyrms.[68a]
- Language of the Twelve Lost Tribes of Mallus: A long-dead language that was once spoken by the Twelve Lost Tribes of Mallus.[16a]
- Language of the Worm-Folk: The native tongue of the Worm-Folk of Shu'gohl.[15g]
- Language of the Yhetee: The ancient and strange language spoken by the Yhetee of the Ogor Mawtribes.[5b]
- Language of Ursungorod: The language spoken by the tribes of Ursungorod, a mountainous region of the Realm of Ghur.[69b]
- Battle-Tongue of the Warbeasts: This battle-tongue is an off-shoot of the language of the tribes of Ursungorod. It was developed and used by the Warbeasts Warrior Chamber of the Celestial Vindicators.[69b]
- Liquid Tongue of Klaxus: The native tongue of the Klaxians, the residents of the fallen Kingdom of Klaxus.[68a]
- Lost Language of the Shy-gwythiar: A language known to members of the Swifthawk Agents and the Great Hawks they use as mounts.[50a]
- Mukwuk: The language spoken by the Mukwuk, an off-shoot of the Yrdun peoples of the Pale of Bodshe.[66b]
- Nehekharan: An ancient language that originates from Nehekhara, a kingdom of the World-That-Was from which both Neferata and Nagash hail. The ancient language is still used in the Age of Sigmar, by those vampires that serve in the courts and armies of the Mortarch of Blood.[31a]
- Old High Mielitic: This ancient tongue was once spoken by a culture of Duardin who lived in the Age of Myth.[47a]
- Old Language of the Bhaskari: The ancient language of the Bhaskari, who originate from the eponymous city.[93]
- Old Language of the Khul: The language spoken by the Khul before they joined the kingdom of the Prophet-Monarchs.[20c]
- Ossian: This language is used extensively by the Ossiarch Bonereapers and their Empire of Ossia. The written script of the language is comprised of hieroglyphs.[52a][63a][70a]
- Priestly Language of Dracothion: Serves as a sacred tongue to priests of Dracothion, the Celestial Drake.[71a]
- Tongue of the Aridians: The language spoken by the Aridian tribes governed by the Prophet-Monarchs.[20a]
- Queekish: A language used by the Skaven.[17][18a]
- Reptilian glyphs: The reptilian glyphs found upon the devices used by the Seraphon.[81b][88a]
- Secret Tongue of Clan Stryk: A language used by the agents of Clan Stryk.[41a]
- Spidery Language of the Scuttlers: The language used by the Scuttlers of the Skyshoals.[48]
- Spirit-Song: The Spirit-Song is a haunting melody through which the Sylvaneth can communicate with one another.[10b]
- Sylvan: The term applied to a spoken language with similarities to Aelfish used by Sylvaneth.[6e]
- Tongue of Ancient Shadespire: An ancient language spoken by the people of Shadespire before it was cursed.[33a]
- Tongue of Ancient Ulgu: An ancient language used by Morathi-Khaine during the Siege of Excelsis in her battle with Kragnos, the God of Earthquakes.[32a]
- Tongue of the First Men: The language of the First Men.[16b]
- Tongue of the Maggotkin: A language spoken by the Maggotkin of Nurgle.[40a]
- Tongue of the Vyrkos: A language spoken by the Vyrkos Dynasty of Vampires.[42a]
- Traditional Language of the Hobgrots: The secret, ancestral language of the Hobgrots. It shares more in common with the languages of the Dispossessed than it does any lexicon of the Greenskinz and its written form is structured into a system of runic glyphs.[54a]
- Trickster's Tongue: A secret language that borrows from Azyrite and Arcanti, though to those unfamiliar with it it seems like jumbled gibberish. It was once the language used by the Guilds of the Cat, the foremost thieves and murderers of Azyr before the Cleansing of Azyr. The tongue endures in the Free Cities as a language of thieves and killers.[27b]
- Tusk-glyphs: A form of glyphic script found in the Prowling Valleys of Ghur.[87a]
- Umbral Tongue: An old language spoken by some natives of the Realm of Ulgu.[89]
- Varanjuurk: The language spoken by the gladiators of the arenas in the Eightpoints.[81a]
- Worm-Tongue: The language of the Vurm-tai nomads, who follow in the wake of the Great Worms of the Amber Steppes.[15b]
- Yrdo: The ancestral language of the Yrdun peoples of the Pale of Bodshe, a vast region of Aspiria.[66a]
Arcane Languages
Arcane Languages are those languages that can be used to manipulate or perform magic, rather than just communicate with other people. These languages come in many forms with both spoken and written varieties known to exist, there are some, such as Druhirri and Mordant, that are forbidden to be used by all but a select few.[6a][6c][8a][16a][59a]
- Druhirri: This foreboding script used by Isharann Embailors to control their Bond-Beasts is dark cousin of Eltharri.[6c]
- Eltharri: The arcane language of the Isharann and Cythai.[6a][6b]
- Forbidden Script of Mordant: A written language used by Nagash's priests.[8a]
- Language of the Grave: An arcane language used by Necromancers.[90a]
- Language of the Twelve Lost Tribes of Mallus: A long-dead language employed as an arcane language by the Sacrosanct Chambers of the Stormhosts.[16a]
- Obscure Language of Magic: An arcane language known to the witches, spellcasters, and mages of the Mortal Realms.[91a]
- Sylvan: Warrior Priests of Alarielle have been known to employ Sylvan to perform feats of magic.[6e]
- Tongue of Ancient Ulgu: An ancient language that contains potent words of power.[32a]
- Umbral Tongue: The Umbral Tongue, or Umbral Speech, can be used as an arcane tongue by spellcasters.[89]
Battle-Tongues
A battle-tongue, or military cant, is a specialized language by warriors in the middle of battle, that is usually unknown to their foes.[39a] Known examples in the Mortal Realms include:
- Battle-Tongue of the Cabal: A language used by the Corvus Cabal during battle. It is comprised mostly of shrieks and caws in mimicry of birds.[39a][51a]
- Battle-Tongue of the Warbeasts: This battle-tongue is used by the Warbeasts Warrior Chamber of the Celestial Vindicators. It is based on the Language of Ursungorod.[69b]
- Military Cant of the Vanari: The military cant of the Vanari of the Great Nations, the militaries of the Lumineth.[53a]
Holy Languages
A holy language is any language developed for religious purposes. Known sacred languages of the Mortal Realms include:
- High Azyrite: Used by priests and scholars of some Cults Unberogen.[67a]
- Priestly Language of Dracothion: Used by the priests of Dracothion, the Celestial Drake.[71a]
- Forbidden Script of Mordant: Used by priests of Nagash.[8a]
- Rhun Tongue of the Zharrgrim: Used by the Zharrgrim priesthood of the Fyreslayer lodges.[60a]
Sign Languages
A sign language uses visual gestures and signs, rather than spoken word, to communicate. Known examples in the Mortal Realms include:
- Corvus Cabal Sign Language: Used by the Corvus Cabal to make communication in battle easier.[51a]
- Brand Sign Language: A sign language used by the Brands.[86a]
- Saurus Sign Language: A basic form of sign language that has been adopted by many Saurus Oldbloods to use when dealing with their allies among the Stormhosts.[72a]
Lost Languages
Over the long ages a great number of languages have become lost and forgotten, often leaving only ancient texts behind while others leave no remnants to prove they ever existed. Many of the languages once spoken in the Age of Myth were lost as a result of the devastation wrought during the Age of Chaos, the peoples who once used them were driven to extinction. Others, such as certain runic scripts written upon Realmgates, date back to more ancient eras.[32a][64a][65a]
There are some individuals, known as arcanotranslocutors, who specialize in translating the surviving texts of these ancient, forgotten languages. Such individuals often work closely with the forces of Sigmar's Empire, sending their findings back to Azyrheim to aid in the reclamation of the Mortal Realms.[65a]
Guest lecturers from among the Hammers of Sigmar will occasionally hold classes on the languages of dead civilizations in the prestiguous War College in the Free City of Starhold, one of the great cities of the Realm of Heavens.[46b]
Accents and Other Variations
- People from the Free City of Gravewild, many of whom originate from the Azyrite city of Nordrath, speak with a strange, lilting accent that makes it sound as if they were singing as they spoke.[16d]
- Some dialects and languages of people hailing from Chamon are noted as being fluid. Such as certain hill dialects and some Chamonian variations on the Celestial Tongue.[15a][15c]
- Those who speak with a Northern Ghyranese Dialect have a certain melodiousness to their voices, causing even the dourest of words to have a pleasant tone to them.[26b]
- Those native to the regions around Aqshy's Hot Seas are noted for speaking with a harsh rasp.[15d]
- Some tribesmen from Ghur supposedly speak with a rough growl.[15d]
- The people of the Black Marsh Barony, such as the Leatherbacks Freeguild, speak with a pronounced drawl.[16c]
Additional Information
The Dark Tongue of Chaos first entered the Mortal Realms in the Age of Myth when the first civilizations fostered by Sigmar began to write their knowledge in the form of the written word. During this time overworked and bleary-eyed scribes hear the dark whispers of daemonic whisperers, servants of Tzeentch, introducing them to the words of their dark language. Over time the Dark Tongue is recorded, syllable by syllable, in the most esoteric of grimoires.[4a]
Despite hailing from the Realm of Azyr, the Seraphon do not speak the same languages as the Azyrites and Stormcast. Instead, they speak their languages, the one used by Skinks comprised mostly of whistles and clicks. This divide in communication has resulted in formal alliances between the Seraphon and other forces of Order being rare, despite their shared hatred of Chaos[22][23] However, some Skinks will learn the languages of other races. Due to their physiology Saurus are incapable of learning how to speak non-Seraphon languages, instead, some choose to learn the sign languages of other peoples or use Old Ones artefacts to aid their speech.[35]
The basic alphabet used by the Greenskin races across the Mortal Realms makes use of many angular letters. It has been claimed by many Witch Hunters and Warrior-Priests of Excelsis that the angular alphabet and letter forms used by the nomads of Gallet and denizens of Accar resemble the Greenskin alphabet.[46c]
The Dead Languages of Darkest Shyish is a term that has been used to collectively refer to some of the native languages of the Realm of Death, such as the Language of Ossia.[63a]
The Aelementor spirits that inhabit the mountains and hills of the Mortal Realms each have their own personal language. Nasan, an Alarith Spirit of the Mountain, can teach mortals how to learn the personal languages of these spirits.[49]
There are those Lords and Knights of the Stormhosts, such as Lord-Celestant Victrian Cyrocco of the Tempest Lords and Knight-Zephyros Neave Blacktalon of the Hammers of Sigmar, who learn to be fluent in many languages to aid in diplomacy as well as communicate with the disparate peoples of the Realms.[12b][61a]
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- 79a: The Lord of Masks, Pg. 18-19
- 80: White Dwarf March 2024
- 80a: Beasts of the Galletian Depths, Pg. 94-99
- 81: Warcry: Tome of Champions 2020
- 82: Callis & Toll (2024) (novel)
- 82a: Chapter Two
- 83: The Edlritch Fortress (novel)
- 83a: Chapter Five
- 84: Battletome Supplement: Darkoath
- 85: Battletome: Slaves to Darkness (2023)
- 85a: The Ogroids Unleashed, pg. 38-39
- 86: Darkoath (novel)
- 86a: Chapter Four: Hunters
- 87: Battletome: Beasts of Chaos (2018)
- 87a: Primaeval Origins, Pg. 8-9
- 88: White Dwarf June 2023
- 88a: Flashpoint Rondhol: All-Consuming Earth, Pg. 14-19
- 89: All is Foretold (short story)
- 90: The Dead Kingdom (novel)
- 90a: Chapter Thirteen
- 91: White Dwarf December 2019
- 91a: The Spellflux Spire, Pg. 22-25
- 92: Written in Stars (short story)
- 93}: The Rose of Bhaskar (short story)
- 94: Verminslayer (novel)
- 94a: Chapter One: The Thief