Age of Myth
Age of Chaos
As millions fled Archaon and his armies, they looked to take refuge in the Azyrheim. Initially they were welcomed with open arms, but when it was discovered that many were infected with a sorcerous contagion by Archaon. Sigmar had to order many refugees to be turned away and slay thousands within his own realm.
The Dark Gods manage to corrupt many of the senators of Azyrheim's ruling senate and a bloody civil sweeps through the streets before the senate is first disolved and then purged. Sigmar creates a new government structure conisting of 244 worthy citizens, all chosen based on merit and each given a new title and responsabilities. The God-King further decreed that they meet regularly and so provided a gigantic hammer-shaped table where they could do so, overseen by a starmetal statue. Beneath its gaze they should both remember his wrath and draw upon his wisdom. [8a]
This first Grand Conclave disregarded race and religion - the first High Artisans, responsible for engineering and building, were four Duardin, one Human and a Aelf. The Conclace met in the Heavenhall and hence became known as the Lords of Heavenhall. [8a]
Age of Sigmar
Once the Gates of Azyr reopened many of the vengeful armies and warhosts of Azyrheim issued forth to reconquer the Mortal Realms, on their own or with the help of the Stormcast.
Locations and Famous Places of Azyrheim
- Azyrheim Museum of Forbidden Antiquities: A facility in the Eternal City of Azyrheim responsible for storing, or destroying if possible, power artefacts of Chaos or Death.[11a]
- Carvolian's Clockworks: A famed establishment of its kind in Azyrheim. In the Time of Tribulations, its Artificer Marvo Carvolian was turned to dust when a Shyishan piece was broken. 
- Cogwork Factories of Azyrheim: The Ironweld Arsenal factories where gear-driven gunwalkers, steam-powered artillery trains, and repeating cannons of devastating ability were produced.[8b]
- Eyrie of the Starhawk[4a]
- Freeguild Cemeteries: Graveyards reserved for the Freeguilds They are tended to and guarded by the Knights of Usirian.[10a]
- Heavenhall: Meeting place of the Grand Conclave of the city. [8a]
- Shrouded Districts: Districts inhabited by the Daughters of Khaine[4b]
- Towers of the Eight Winds: These eight floating towers, found above the Eternal City belong to the Colleges of Magic that make up the Collegiate Arcane. Each of these towers is dedicated to one of the main eight lores of Magic.[8c]
- Knights of Usirian: These knights tend to and guard the cemeteries reserved for members of the Freeguilds.[10a]
- Sons of Breton: One of the ancient chivalric orders of Azyrheim.[9a]
- Myrmidites: One of the ancient chivalric orders of Azyrheim.[9a]
- Many of the city's most finest celestial orreries are powered by a single speck of Celestium, Azyr's Realmstone.
- 1: Age of Sigmar faction guide.
- 2: Battletome: Everchosen (2015), pg. 29-32
- 3: Battletome: Stormcast Eternals (2015), pg. 17-20
- 4: Grand Alliance: Order
- 5: The Clockmakers tale on the Malign Portents Website
- 6: Warhammer Age of Sigmar: Malign Sorcery - Concerning Realmstone, pg. 10-13
- 7: Hallowed Knights: Black Pyramid (novel)
- 1a: Chapter Eighteen, pg. 324
- 8: Battletome: Cities of Sigmar (2019)
- 9: Spear of Shadows (novel)
- 10: Gods & Mortals
- 11: Stormvault (novel)
- 11a: Chapter 10