Broken Realms: Teclis

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Broken Realms: Teclis
Broken Realms Teclis cover 1.jpg
Released March 27th, 2021
Pages 152
Preceded by Broken Realms: Morathi
Followed by Broken Realms: Be'lakor

Broken Realms: Teclis is the second Broken Realms narrative supplement for the 2nd Edition of Warhammer: Age of Sigmar, and contains storyline updates and new rules for the Maggotkin of Nurgle, Cities of Sigmar, Flesh-Eater Courts, and Ossiarch Bonereapers factions.


Archmage Teclis leads his Lumineth hosts against the Great Necromancer in a battle to save the realms. Nagash has brought a ghastly era of hauntings upon the Mortal Realms, for the power of death is on the ascendant. Only now, when the hour is darkest, does the light of the Lumineth shine forth. Teclis, aelven god of magic, leaves his beloved dominion of Hysh to make war upon the Ossiarch Empire – but in doing so triggers a counter-attack that may see his sovereign lands destroyed. Who will win this ultimate duel of arcane might?[1]

The next engrossing instalment in the Broken Realms saga moves from Morathi to Archmage Teclis and his Lumineth Realm-lords as they launch a risky venture against the Great Necromancer. The unravelling story will have massive consequences for several factions including the Lumineth Realm-lords, Maggotkin of Nurgle, and forces of Death – once again shifting the balance of power in the Mortal Realms. You’ll find fresh ways to play your games of Warhammer Age of Sigmar, alongside rules for new units, warscroll battalions, and more.[1]


Dramatis Personae


  • The Storm of Gheists
  • Act I – War of Empires
  • Act II – War of the Mortarchs
  • Act III – A Clash of Gods

The Rules