Duardin

From Age of Sigmar - Lexicanum
Jump to: navigation, search
Duardin
Greyfyrd Fyreslayer 01.jpg
A Fyreslayer of the Greyfyrd Lodge
Grand alliance Order
Chaos
Associated factions Cities of Sigmar
Dispossessed
Fyreslayers
Kharadron Overlords
Ironweld Arsenal
Legion of Azgorh
Slaves to Darkness
Origins World-That-Was
Languages Khazalid
Old Khazalid
Kharadron
Barterspeak
Environments Mountains, Volcanoes, Skies, Cities
Type Mortal
Distinctive trait Too Stubborn to die[5a]
Average height 4 ft 8 ins (142cm)[5a]
Average lifespan 200 years[5a]
Common eye colours Molten gold[5a], rich green[5a], pale blue[5a], dark brown[5a], bright orange[5a], flame red[5a], coal black[5a]
Common hair colours White[5a], grey[5a], golden[5a], copper[5a], bronze[5a], dark brown[5a], black[5a]

The Duardin are a race that inhabit the Mortal Realms.

Characteristics

Most duardin are famed for their stubbornness, deference to age, taking umbrage at the least offence and believing that oaths and honour are very important.[4a]

The Duardin of old were excellent craftsmen, dedicating their lives to carving homes, excavating mines for precious metal and becoming better at metallurgy and forging. Should they need to do so, they would easily put aside their lives to fight off those who attacked them and then would later return to their vocations. The Fyreslayers are the notable exception with all their vocations and professions being dedicated towards war, as well as having a preference for living in volcanoes.[4a]

Biology

Although they age more slowly than humans, Duardin do normally grow old and die after a couple of centuries, usually living upwards to a 200 years. [5a]

They are invariably physical powerful with an average height of about 4'8". [5a]

Fear

Despite their apparent courage in all things, Duardin secretly dread becoming irrelevant or being rendered unable to affect the world around them. They also fear that if they fail to pass their wisdom to the next generation, their race will be cursed to repeat the same mistakes until it vanishes entirely into obscurity.[9]

Name

Duardin surnames are a representative of their reverence for their history and ancestral bonds. To the lost Duardin nations and the Ironweld Arsenal that escaped to Azyr, these surnames are the only remaining fragments of long-forgotten homelands.[5a]

Kharadron surnames are usually formed from combining the name of a proud ancestor with a honourific like "-sson" or "dotr".[5a]

Fyreslayers identity is tied to their lodge and the same applies to their surname, which is their lodge name.[5a]

Some common names for Duardin are:

  • Forenames: Borden, Bragga, Dhurak, Dhurgan, Durek, Durnir, Fjul, Forgun, Fyrgrim, Grund, Grymm, Jorik, Khrag, Khurngrim, Lhux, Lugash, Maegrim, Malgra, Njord, Rumnar, Rygorn, Teegan, Terk, Ulgathern, Vargi, Vol.[5a]
  • Surnames: Anvileim, Ardrungan, Bryntok, Flamerune, Forkbeard, Gromheld, Gurnisson, Grim Grunndrak, Hammerlung, Ironbrand, Krakall, Margrun, Redhammer, Stonbrak.[5a]
  • Kharadron Surnames: Aetherdotr, Brondotr, Coghammer, Dainsson, Grundstock, Grungsson, Junesson, Khurgisson, Menzidotr, Norgrimsson, Runesson, Sternbok, Tahilro, Varrdotr, Zadotr.[5a]
  • Lodge Names: Baeldrag, Baeryd, Blackfyrd, Caengan, Drong, Gelvagd, Greyfyrd, Hermdar, Lofnir, Sigyorn, Tangrim, Thungur, Ulrung, Volturung, Vostarg.[5a]

History

The Duardin built grand empires across the Mortal Realms in the Age of Myth, the most well-known being the Khazalid Empire and the First-Forged, but these, and many others, fell during the Age of Chaos. During this time many surviving cultures of Duardin, often led by Warden Kings, fled to the Realm of Azyr becoming the Dispossessed, it is said that their god Grungni wept tears to see how few remained. The Fyreslayers remained in the lower realms even after the Gates of Azyr were slammed shut, locking themselves in their holds. Others chose to escape the destruction of the Khazalid Empire by retreating to airborne outposts and mining platforms to form what would become the Kharadron Overlords, their lives now guided by the Kharadron Code.[1][2][4b][7b]

In the Age of Sigmar these disparate cultures each seek to rebuild in their own way.[1][2][4a][4b][7b]

Major Cultures

From left to right, a Fyreslayer male and a Kharadron female.

The following factions have Duardin members:

Other Cultures

Associated Organizations

Quotes

What little he’d heard made the Kharadrons out to be as different from the Dispossessed as the Fyreslayers were. All three shared a common ancestor in the Khazalid empires, which spread across the mortal realms during the Age of Myth. But all three had diverged greatly from the course set by their ancestors.

The Dispossessed venerated tradition above all else. They clung tightly to half-remembered rituals and centuried grudges, as if they could hold onto the last glimmerings of their former greatness through sheer will. The lodges of the fyreslayers, on the other hand, had developed their own rituals and a greatness all their own in their isolation.

And the Kharadron, from what little he knew of them, seemed to have shed the oldest Khazalid traditions in favour of survival. They had abandoned all that made duardin duardin, and become something other, yet familiar. A strange folk, with strange ways.

~Owain Volker's thoughts regarding the duardin.[3a]

Gallery

See also

Notes

  • The Dwarfs compendium lists all of its models as Duardin.

Sources

Sapient Races of the Mortal Realms
Mortals Humanoids CreeperFimirFomoroidGrazHalfling (Rockwrist) • HumanMerkavethOgor (Rock OgorYhetee) • OgroidSkaven (Rat Ogor) • SankritSloggothTelantr
Aelf Aelf of the HollowsCity AelfGrey AelfIdoneth (CythaiNamarti) • KurnothiLuminethScáthborn
Duardin FyreslayerRoot-KingShadow DuardinValay
Gargantkind Dust-GargantGhurish GargantMason-GargantMega-GargantMere-GargantMoss GargantSky-TitanStorm GargantUlguan Gargant
Gor-kin Bullgor (CygorGhorgon) • CentigorGor (PestigorSlaangorTzaangor) • Ungor
Greenskins Grot (Bog-GrotCrabspiderGnoblarScuttling) • HobgrotOrruk (Black OrrukGorrukJunkarMorrukSavage Orruk) • Snotling
Seraphon Chameleon SkinkKroxigorSaurusSkinkSlann
Troggoth BileDankholdFellwaterIceMirebruteRockgutSourbreathSulphurbreath
Beasts AetarCatMagmadrothOchtarSphiranxPhoenixStar-EagleVulcanaurWarhawk
Dragonkind DraconithDracothFire-WyrmStardrakeStar-Wyrm
Centauroids Ba'halDragon Ogor (Shaggoth) • DrogrukhZoat
Spirits
Elemental Aelementor (Cloud-SpiritSpirit of the MountainSpirit of the Wind) • DjinnFlamegheistLiving LandShadow DaemonSpite
Sylvaneth BranchlingForest FolkNaereidNoble SpiritsFree SpiritsOutcasts
Undead LicheMalignantMordantReanimant (Morghast) • WightVampireZombie
Daemons Daemon PrinceFamiliarFuryKhornate (BloodletterBloodthirster) • Nurglite (Great Unclean OneNurglingPlaguebearer) • Slaaneshi (DaemonetteKeeper of Secrets) • Soul GrinderTzeentchian (Gaunt SummonerHorror of TzeentchLord of Change) • Verminlord
Automata Cog-People of Odsin
Other AbholonGholemkindHomonculusJotunbergKelpdarMerwynnNaiadSilent PeopleVolc-giantWandering Mountains