Ogor
Icebrow Hunter ogor | |
Grand alliance | Chaos Destruction Order |
Associated factions | Beastclaw Raiders Firebellies Gutbusters Maggotkin of Nurgle Maneaters Tamurkhan's Horde Cities of Sigmar |
Languages | Ogorspeak Svoringar |
Type | Mortal |
Ogors are a race of hulking brutes the live to eat and fight and can be typically found in the same regions as Orruks and often go to war alongside them.[1]
Physiology
An adult Ogor is on average twice the height of a human but their sheer girth makes them appear even larger. Their bodies are extremely resilient, swollen with fat and muscle, an ogor can survive in all kinds of hostile environments and are known to survive spear attacks of weapons including firearms and magic at least long enough to bludgeon their attackers. [4a]
Unions between full-blooded Ogors and other humanoid species result in Half-Ogor[7a], or Ogor-son[8a], as offspring
Their most notable trait is their bottomless hunger and an ogor can consume almost anything thanks to their rock-hard teeth alongside guts that digest shards of plate armour and venomous offal. Despite this Ogors crave flesh above all others and are driven solely by the desire for food. [4a] Second generation and beyond City Ogors are notable for the ability to control their hunger for hours at a time, and their slimmer frame, though even they struggle to contain themselves when surrounded by meat.[5a]
Culture
Most Ogors gather into enormous migratory hordes known as Mawtribes that march across the lands, eating as they go. Each Mawtribe follows a circular path, heading out from their lair and after finding meat returning to their homeland for a gluttonous feast. With every consecutive raid, they must travel further and further in order to find new sources of food. [4a]
The Ogor Mawtribes are dominated by two very different cultures, united by their worship of Gorkamorka and their ceaseless quest for meat. The Gutbusters are the most numerous of the ogor tribes and contain most treasure. Beastclaw Raiders are nomads that ride upon massive beasts. They are always followed by magical blizzard known as the Everwinter which forces them to migrate or risk being frozen. While most Mawtribes are dominated by Gutbusters and thus ruled by the near legendary Overtyrants some are dominated by Beastclaw Raiders and are dominated by Frost Kings. When not raiding these two groups often clash creating civil wars that lead to terrible bloodbaths but also a surplus of quality meat. While Ogors are not too proud to feast upon their own kind, many Tyrants and Frostlords consider such flesh to be a delicacy. Regardless most Mawtribes contain a number of warglutts, the nomadic tribes of the Gutbuster Ogors and Beastclaw Raider Alfrostuns. [4a]
Despite existing in large numbers Half-Ogor are rarely tolerated amongst the Mawtribes, and are frequently devoured by their full-blooded kin upon maturity if they don't strike out on their own before then, often banding together with others of their kind.[7a]
On occasion, ogors will choose the life of a mercenary, defying their destructive tendencies for a time to make deals with other races. The promise of all the food they need is an enticing one, and while such bargains often end in ruin as the food runs out, it's nonetheless becoming an increasingly common sight. With the coming of the Vermindoom, ogors have found plenty of reason to battle the ascendant Skaven on behalf of eager employers, for the vermin are a serious problem to civilisation and Mawtribe alike.[6a]
Ogors are easily delighted by loud and explosive displays of destruction, which makes them fond of blackpower weaponry. This is specially prevalent in their gunners, like Leadbelchers, who carry heavy cannons into battle by hand.[4b]
During the Age of Chaos some number of Ogors that venerated Sigmar fled to Azyr as refugees alongside the Human, Duardin, Aelf and Gargant populations. [6b]
Some Ogors have settled in the Cities of Sigmar resulting in the birth of City Ogors. [5a]
Factions
- Beastclaw Raiders: Tribes of nomadic ogor followed by the Everwinter, an unnatural winter that roam the realms, seeking to satisfy their gluttony with massive amounts of meat.[2]
- Firebellies: Ogors that worship Gorkamorka as the Sun-eater, emulating their gods ability to breath fire once he had taken a bite from the sun.[3]
- Gutbusters: Nomadic empires of muscle and hunger, they move across the Mortal Realms to fill their bellies and obtain shiny plunder.[3]
- Maneaters: Ogor mercenaries, tried and tested warriors, paid in food, shiny trinkets, weapons and often outlandish costumes.[3]
Notes
- The Ogre Kingdoms compendium lists most of its models as Ogor.
See also
- List of Ogors: A list of every Ogor character in the Mortal Realms.
- Ogre: The previous iteration of this race in the World-That-Was.
Sources
- 1: Warhammer: Age of Sigmar, The Green Hordes
- 2: Battletome: Beastclaw Riders product description
- 3: Grand Alliance: Destruction
- 4: Battletome: Ogor Mawtribes (2019)
- 5: Battletome: Cities of Sigmar (2023)
- 5a: The Soldiery of the Freeguilds, Pg.56-61
- 6: Warhammer Age of Sigmar: Core Book (4th Edition)
- 7: Yndrasta: The Celestial Spear
- 7a: Yndrasta I
- 8: Conquest Unbound: Stories from the Mortal Realms
- 8a: Monsters