Fimir are hulking, reptilian creatures with a hunchback and a cyclopean eye. Their tails are muscular containing one natural bone club at it's end.
Fimir above all despise the light and cast sorcerous mists that allows them to leave their dank lairs as well as hide from their enemies' sight. Whenever they are wounded their unnatural flesh writhes and twists, closing the wound mere moments after their inflicted.[2a][2b]
Warriors are armoured with plates of spell-forged bronze and armed with Baleglyph weapons, usually double-handed mauls or a pair of maces and curving hatchets.
Fimirach Nobles are their leaders being even more ferocious fighters than who they lead and trained in warfare and how to direct it's warriors to exploit the weakness of their foes. They are chosen, for their tougher hide, stouter build and cunning intellect, and raised to become leaders and deadly killing machines since the moment they hatch to serve the Matriarch of the stronghold[2b]
- 1: Age of Sigmar: Core Book (2nd Edition) - The Everspring Swathe, pg. 92-95
- 2: Warscrolls
- 3: Fimir Warriors product description
- 4: Fimirach Noble product description