Fimir

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Fimir
Grand alliance Destruction
Associated factions Fimirach
Origins World-that-was
Environments Dank lairs
Type Mortal

The Fimir are a mist-dwelling race known to have a stronghold in the marshy, crescent-shaped isle known as the Peel in the Realm of Ghyran.[1]

Appearance

Fimir are hulking, reptilian creatures with a hunchback and a cyclopean eye. Their tails are muscular containing one natural bone club at it's end.[3]

Reproduction

The Fimir are hatched, whereupon the stronghold Matriarch determine their nobility.[2b]

Abilities

Fimir above all despise the light and cast sorcerous mists that allows them to leave their dank lairs as well as hide from their enemies' sight. Whenever they are wounded their unnatural flesh writhes and twists, closing the wound mere moments after their inflicted.[2a][2b]

They posses prodigious strength and tenacity and should the need arise any Fimir can use it's Club Tail as a devastating bone-breaking weapon.[2a][2b][3]

Their weapons are imbued with Baleglyphs, etched into it by a Balefiend's vile magic, that inflicts withering atrophy to anything it strikes.[2a][2b]

Military

Warriors are armoured with plates of spell-forged bronze and armed with Baleglyph weapons, usually double-handed mauls or a pair of maces and curving hatchets.[3]

Fimirach Nobles are their leaders being even more ferocious fighters than who they lead and trained in warfare and how to direct it's warriors to exploit the weakness of their foes. They are chosen, for their tougher hide, stouter build and cunning intellect, and raised to become leaders and deadly killing machines since the moment they hatch to serve the Matriarch of the stronghold[4][2b]

Miniatures

Sources


Sapient Races of the Mortal Realms
Mortals Humanoids CreeperFimirFomoroidGrazHalfling (Rockwrist) • HumanMerkavethOgor (Rock OgorYhetee) • OgroidSkaven (Rat Ogor) • SankritSloggothTelantr
Aelf Aelf of the HollowsCity AelfGrey AelfIdoneth (CythaiNamarti) • KurnothiLuminethScáthborn
Duardin FyreslayerRoot-KingShadow DuardinValay
Gargantkind Dust-GargantGhurish GargantMason-GargantMega-GargantMere-GargantMoss GargantSky-TitanStorm GargantUlguan Gargant
Gor-kin Bullgor (CygorGhorgon) • CentigorGor (PestigorSlaangorTzaangor) • Ungor
Greenskins Grot (Bog-GrotCrabspiderGnoblarScuttling) • HobgrotOrruk (Black OrrukGorrukJunkarMorrukSavage Orruk) • Snotling
Seraphon Chameleon SkinkKroxigorSaurusSkinkSlann
Troggoth BileDankholdFellwaterIceMirebruteRockgutSourbreathSulphurbreath
Beasts AetarCatMagmadrothOchtarSphiranxPhoenixStar-EagleVulcanaurWarhawk
Dragonkind DraconithDracothFire-WyrmStardrakeStar-Wyrm
Centauroids Ba'halDragon Ogor (Shaggoth) • DrogrukhZoat
Spirits Eidolon
Elemental Aelementor (Cloud-SpiritSpirit of the MountainSpirit of the Wind) • FlamegheistLiving LandShadow DaemonSpite
Sylvaneth BranchlingForest FolkNaereidNoble SpiritsFree SpiritsOutcasts
Undead LicheMalignantMordantReanimant (Morghast) • WightVampireZombie
Daemons Daemon PrinceFamiliarFuryKhornate (BloodletterBloodthirster) • Nurglite (Great Unclean OneNurglingPlaguebearer) • Slaaneshi (DaemonetteKeeper of Secrets) • Soul GrinderTzeentchian (Gaunt SummonerHorror of TzeentchLord of Change) • Verminlord
Automata Cog-People of Odsin
Other AbholonGholemkindHomonculusJotunbergKelpdarMerwynnNaiadSilent PeopleVolc-giantWandering Mountains