Living Land of Ghur
Type | Spirits |
The Living Lands are the hungry, predatory spirits of the Realm of Ghur, each of them connected to the myriad lands of the savage Realm and its leylines.[1a][1b]
War Forms
The Living Lands of Ghur can be coerced into taking war forms like their Aelementor cousins. Though these must be built by outside forces and they will only inhabit ones that please them.[1a]
Connection to the Leylines
The Living Lands are directly connected to the leylines of the Mortal Realm of Ghur. Through the use of magic creatures can use these leylines to alter or corrupt the Libing Lands, as demonstrated by the Kruleboyz when they created the Drowned Lands. Scholars devoted to Sigmar believe wonders can be born from this revelation and that through careful manipulation of the Living Lands, life can flourish across the wildlands.[1b]
Known Living Land
- Alpha Continents: The most well-known Living Lands are those of the Alpha Contients of the Ghurish Heartlands, such as Bjarl and Thondia.[1b]
Sources