Water Spirits

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Water Spirits are Sylvaneth that have adapted to live in the seas and oceans.[1]

Some Sylvaneth dwell not upon the land but in the water, tending and guarding the forests of kelp and the creatures and spirits that dwell in the seas and coeans.[1]

Naereids: They are akin to the Forest Folk and they tend kelp forests in the shallows. They are large creatures with fronds, membranes and wave-wings that allow them to speed through the water far more effectively than land dwellers. On land they are swift and deadly, once they have adapted to the lack of water resistance. [1]

Notable

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Sylvaneth
Units Forest Folk (Dryad - Branchwraith) - Free Spirits (Arch-Revenant - Gossamid Archers - Kurnoth Hunter - Spirit of Durthu - Spiterider Lancers) - Noble Spirits (Branchwych - Revenant Seekers - Tree-Revenant - Treelord - Treelord Ancient) - Outcasts (Spite-Revenant)
Characters Ardaneth - Bramble-Maiden - Cuthrucu - Ithary - Lady of Vines - Brachylaena - Dollenhal - Maesleir - Oadenwul - Shaddock - Felyndael - Haaldhorm - Wilde Kurdwen - Lharenthol - Nellas the Harvester - Rhalaeth - Sternbark - Svarkelbud - Wytha - Drycha Hamadreth - Kelara - Usniel - Ylthari
Glades Dreadwood - Gnarlroot - Harvestboon - Heartwood - Ironbark - Oakenbrow - Winterleaf
Defunct Eiderbract - Frondkin - Hawthorn
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