Aetheric Void

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The Aetheric Void represents the emptiness between the spheres

The Aetheric Void, also known as the Great Nothing and the Darkness Without, is a huge expanse of void made of loose unaligned magic, where the Realmspheres containing the Realms can be found. This component of the Cosmos Arcane can be safely traversed through the Realmgates that connect the Realms.[1]


One might reasonably assume no living thing could exist in the Aetheric Void, due to its lack of water, air, organic material or anything a living creature would need to survive. However, this is not the case, as Aetheric Void is know to contain inhabitants that pass through it.[5a]


The great Ziggurat Ships of the Seraphon, first designed by the Old Ones,[5a] may also be found traversing the aetheric void. Following the destruction of the world-that-was, the Seraphon escaped into the Great Nothing for ages until the great godbeast Dracothion revived the Seraphon starships and guided them to the Realm of Azyr.[3a] While the Serpahon may survive within the magical shields of their ships protecting them, they would freeze and suffocate in moments if they ever entered the cold depths of the void themselves.[5a]

Disciples of Tzeentch

The Seraphon are not the lone travelers through the void. The Silver Towers of Tzeentch roam the void, conducting bizarre and arcane rituals on the behalf of the god of sorcery. Where the two hated foes clash, the darkness is illuminated by searing solar beams and iridescent cascades of change magic.[5a]


There are monsters in the deep, hungry things that swim the seas of eternity, seeking anything they might devour. The Ruinous Powers are like them, but younger. They still play with their food.

Zuvass - Champion of an Uknown Chaos God[8]

There are wild rumours about other, stranger things that swim in the oceans of the great dark: slithering alient entities the size of mountain ranges that prowl unseen, periodically sliding forth from the darkness to feed.[5a] Indeed, these ravenous entities are claimed to be more primordial than the Chaos Gods, predating thought itself. Whereas the Dark Gods are similar, they are like infants compared to these immense beings. These eldritch beings swim in the seas of eternity seeking anything they might devour.[2a] One such being was cast down to the Realm of Shyish, this dead god's final resting place becoming known as the Oasis of Souls, the source of shadeglass and the site upon which Shadespire is told to have been founded.[2b]

Another such creature of the void can be found sealed within a Stormvault, having been personally sealed by Sigmar during the Age of Myth. Lashing out with midnight black coils, the creature was surrounded by armoured gargants with shields of pure celestium. When it managed to grasp one gargant, its body was drained away into the absolute nothingness from which the creature was formed. However, the creature was laid low when Sigmar struck it in its center with Ghal Maraz, whereafter it was sealed away with the power of six Penumbral Engines.[4]


  • Mustori: Strange creatures prized by travellers for their ability to mimic a realm's night sky.[6a]


Where the realmspheres actively seethe with arcane energy, the enormous null-space of the Aetheric Void is notable for its sterile nature. Nullstone, the coalesced of physical form of this formless void will occasionally be hurled forth to rain down upon the Mortal Realms. Such 'realmstones' are gathered as a precious resource, because the rocks possess potent anti-magical properties.[5a]

An endless spell associated with the Aetheric Void is the Aethervoid Pendulum, which when summoned manifests across every realm that touches the void.[7b]

See Also