Spells of Chamon

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The Spells of Chamon refers to the Realmsphere Magic emanating from within the Realm of Chamon, the realm of metal. As the case with other realms, this magic is known to become especially potent as one treads closer to the Realm's Edge of Chamon.[1a] In the ever-mutable Realm of Chamon, the dawning of the Arcanum Optimar was marked by an explosion of transmutive aetheric energies. Since this event, wizards have begun experimenting with formulas for spells that were previously though impossible.[1b]

List

Name Casters Description Sources
Rain of Lead Wizards in the Realm of Chamon The wizard summons a rain of molten lead that burns the foe before solidifying to become dead weight. Malign Sorcery - Spells of Chamon, pg. 74
Glittering Robe The wizard summons a coat of shifting liquid metal to encase their form. Malign Sorcery - Spells of Chamon, pg. 74
Metamorphic Warding Through tapping into the ever-changing magical properties of Chamon, the caster compels the armour and hide of their allies to become as strong as unyielding sigmarite. General's Handbook 2020 - Realm of Battle: Chamon, The Realm of Metal, pg. 103
Transmutation of Lead Wizards that know the Lore of Metal
Wizards in the Realm of Chamon
As the wizard gestures at his foes, their weapons and armour become significantly heavier and more cumbersome – twice the burden they were but moments before – making them an easy target for an attack. Age of Sigmar: Core Book (2nd Edition) – Realm of Battle: Chamon, the Realm of Metal, pg. 256
Soulbound Core Rulebook - Gold Spells, pg. 274-275
Curse of Rust The wizard causes the equipment of the enemy to age at an exponential rate, flaking away to nothing. Malign Sorcery - Spells of Chamon, pg. 74
Soulbound Core Rulebook - Gold Spells, pg. 274-275
Molten Gaze The wizard's eyes glow bright before projecting a stream of white-hot metal over the enemy. Malign Sorcery - Spells of Chamon, pg. 74
Soulbound Core Rulebook - Gold Spells, pg. 274-275
Rule of Burning Iron The wizard causes the foes' armour to heat up, roasting them inside their own superheated wargear. Malign Sorcery - Spells of Chamon, pg. 74
Soulbound Core Rulebook - Gold Spells, pg. 274-275
Transmutation With a wave of their arm, the wizard transmutes the flesh of their foe into unliving metal or even transform them into immobile golden statues. Malign Sorcery - Spells of Chamon, pg. 74
Soulbound Core Rulebook - Gold Spells, pg. 274-275

Source

Magic of the Mortal Realms and Beyond
Lores of Magic Magic Spectrum Heavens {{{3}}}Beasts {{{3}}}Fire {{{3}}}Metal {{{3}}}Life {{{3}}}Death {{{3}}}Light {{{3}}}Shadows {{{3}}}
Chaos Beasts of Chaos (Twisted WildsDark Storm) • Chaos Ascendant (Ruinous Sorcery) • Disciples of Tzeentch (FateChange) • Hedonites of Slaanesh (SlaaneshForbidden Sorceries of SlaaneshPain and Pleasure) • Maggotkin of Nurgle (MalignanceVirulenceFoulness) • Skaven (RuinWarpvolt Galvanism) • Slaves to Darkness (Damned)
Death Flesh-Eater Courts (Madness) • Legions of Nagash (Sorrows) • Soulblight Gravelords (DeathmagesVampires) • Nighthaunt (Underworlds) • Ossiarch Bonereapers (MortisansNecro-Alchemy)
Destruction Gloomspite Gitz (MoonclansSpiderfangs) • Ogor Mawtribes (GutmagicSun-Eater) • Orruk Warclans (WeirdSavage Waaagh!Savage BeastSwamp)
Order Cities of Sigmar (CinderCollegiate ArcaneLeavesSmogPhoenixDark SorceryWhitefireEaglesUmbral SpiteIlluminationGhurish Heartlands) • Daughters of Khaine (Shadows) • Idoneth Deepkin (Deeps) • Lumineth Realm-lords (HyshHigh PeaksWindsZaitrec) • Seraphon (Celestial DominationCelestial Manipulation) • Stormcast Eternals (DrakesStormInvigoration) • Sylvaneth (Deepwood)
Unaligned Realmsphere Magic (EightpointsShadespire) • Ice
Realmstone AetherquartzAmberboneCelestiumChamoniteCyclestoneEmberstoneFalsestoneGrave-SandNullstoneVaraniteWarpstone
Magic Crafts Alchemy (Aether-KhemistryDark AlchemyNecro-Alchemy (Soul Alchemy)) • ChantooRunecraft
Other BloodGrudgeMinor CantripsNull
Arcanum OptimarEndless SpellIncarnateSpells (Common SpellsUnits Spells)