Slaves to Darkness

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Slaves to Darkness
Slaves to Darkness vs Daughters of Khaine 01.jpg
Archaon leading the diverse forces of the Slaves to Darkness.
Grand alliance Chaos
Associated factions Blades of Khorne
Daemons of Chaos
Disciples of Tzeentch
Hedonites of Slaanesh
Maggotkin of Nurgle
Major characters Archaon
Be'lakor
Slambo
Races Aelf
Curs'd Ettin
Daemon Prince
Duardin
Fomoroid
Gaunt Summoner
Gor
Human
Mindstealer Sphiranx
Ogor
Ogroid
Mounts Chaos War Mammoth
Daemonic Mount
Horse
Karkadrak
Manticore
Vehicles Chaos Chariot
Chaos Warshrine
Gorebeast Chariot
Creatures Chaos Spawn
Gorebeast
Mutalith Vortex Beast
Raptoryx
Slaughterbrute
Soulgrinder
Spell lores Lore of the Damned
Endless spells Darkfire Daemonrift
Eightfold Doomsigil
Realmscourge Rupture
Warbands Godsworn Hunt

Slaves to Darkness are the mortal followers of the Chaos gods, from barbaric warriors riding across burning plains or hidden cultists plotting the downfall of their own city. [1] Their Tribes are the most prevalent human culture in the Mortal Realms, with many of them numbering in the hundreds of thousands.[6a]

Across all the Mortal Realms creatures of all races and hues may turn to the dark gods. Many are their reasons and excuses but their path can only end three ways: by death, by becoming a Chaos Spawn or by ascension to immortality as a Daemon Prince.[1]

Those champions that can combine mutiple warbands are known as Godsworn Overlords, surrounded by lesser warlords known as Champions of Ruin.[1]

Overview

Most lands beyond Sigmar’s nascent cities are domains of the Slaves to Darkness. Here the wind carries the scent of death, the ground is wracked with tectonic agony. Piles of stacked skulls mark the passage of Chaos hordes and grim monoliths raised in tribute to the Dark Gods intermittently pierce the horizon and radiate a sinister aura. Since the Age of Chaos the Slaves to Darkness are the most widespread human inhabitants of the Mortal Realms, even more in more primal realms such as Aqshy and Ghur. While outnumbered by the dead, Skaven, Grots and the Beasts of Chaos they have conquered much more vigorously. While most mortals assemble into barbarous tribes they also include fallen arcane sects, cursed knightly orders and degenerate cults.[7a]

The vast majority of them are not necessarily evil and are still humans that feels all emotions and experiences. But their gods and the acts performed in their service are fundamentally corrupting. To rise among the ranks of the Slaves to Darkness is to truck with daemons and sorcerers, courting fell powers from beyond and basking in their fickle attention. The power of Chaos is not to be used for noble causes and those who do will find their soul remade as the gods’ plaything due to the nature of Chaos being to despoil and defile even the purest of intentions. Worshippers of Chaos are eternally bound to walk a road that leads to their own demise, or being remade in the image of their god for evermore and losing the essence of who they once were. Thus the price of walking the Path to Glory is always the soul. As a result all those who bear the brand of Chaos are "Slaves of Darkness', All, but the Three-Eyed King, Archaon the Everchosen.[7a]

Society

The empires of the Slaves to Darkness can be found in every realmsphere except Azyr and some tribes have even ranged towards their realm’s Perimeter Inimical, into the lands where the power of magic resonates most strongly although few return. The lands of the Slaves to Darkness are in constant territorial warfare and it is through these conflicts that many champions walk the Path to Glory Often multiple warbands, tribes and far-ranging hordes dwell within the same dark domains and each area will typically be ruled by a single overlord with warbands and lesser champions sworn themselves to these rulers through a complex, semi-feudal structure defined by the power and favour of each subordinate champion. The boundaries of these territories are constantly shifting and champions must constantly prove their worth while looking out for rivals. Despite this they would set aside their differences at least temporarily and join forces when at war with their enemies. Many of the dark tribes are nomadic but most tribes have their own favoured hunting grounds and the overlords of the Slaves to Darkness solidify their control over these territories by raising various fortifications from dark metal and blackened bone. These strongholds are known by various names, such as blackspires, dreadholds and monolith-forts heavily defended with daemon-bounded weapons glowing with sinister light.[7a]

Culture

Languages

Most widespread of the languages spoken by the followers of Chaos are the Dark Tongues.[8][10a] While Varanjuurk is spoken among the gladiators of the fighting pits of the Eightpoints.[11a]

Organisation

Most Slaves to Darkness belong to a Horde, an assemblage of warbands and champions under a single master known as the Godsworn Overlord.

Damned Legions

Main article: Damned Legion

The forces of Chaos are myriad, but the Slaves to Darkness can generally be grouped into loose categories known as Damned Legions. Several of these Damned Legions serve prominent masters, such as Archaon's Host of the Everchosen or Be'lakor's Legion of the First Prince. Others can be categorized as Hordes, which act as cults of personalities for their Godsworn overlords. Each damned legion can be made up of any number of Chaos Cults which have found common cause under their overlord.[7e][9a] The known categories of Damned Legions include:

Warbands

The term warband refers to a group of warriors and their ruling champion, and can range from a handful of Marauders under a tribal chief to hundreds of Chaos Warriors led by a Daemon Prince.[7e]

See Also

Sources


Slaves to Darkness
Damned Legions Host of the Everchosen - Legion of the First Prince - Knights of the Empty Throne - Cabalists - Despoilers - Idolators - Ravagers
Warbands Chaos Legionnaires - Corvus Cabal - Cypher Lords - Darkoath Savagers - Horns of Hashut - Iron Golems - Scions of the Flame - Spire Tyrants - Splintered Fang - Tarantulos Brood - Untamed Beasts - The Unmade - Underworlds (Gnarlspirit Pack - Godsworn Hunt - Khagra's Ravagers)
Units Chaos Chariot (Gorebeast Chariot) - Chaos Chosen - Chaos Knight - Chaos Marauder (Horseman - War Mammoth) - Chaos Warrior - Chaos Warshrine - Fomoroid Crusher - Mindstealer Sphiranx - Ogroid Theridon
Daemons of Chaos Chaos Fury - Daemon Prince - Soul Grinder
Everchosen Gaunt Summoner of Tzeentch - Varanguard
Path to Glory Centaurion Marshal - Chaos Lord - Chaos Sorcerer Lord - Darkoath Chieftain - Darkoath Warqueen - Exalted Hero of Chaos - Ogroid Myrmidon
Chaos Monsters Chaos Familiar - Chaos Spawn - Curs'd Ettin - Daemonic Mount - Gorebeast - Karkadrak - Manticore - Mutalith Vortex Beast - Raptoryx - Slaughterbrute
Characters Archaon - Be'lakor - Eternus - Marakarr Blood-Sky
Background Chaos Cults - Damned Legions - Dark Gods - Darkoath - Eightpoints - Mark of Chaos - Ogroids - Path to Glory
Armoury - Artwork - Miniatures - Endless Spells
Grand Alliances and factions
OrderChaosDestructionDeath
Beasts of Chaos (BrayherdsMonsters of ChaosThunderscornWarherds) • Legion of Chaos AscendantBlades of Khorne (Daemons of KhorneKhorne Bloodbound) • Disciples of Tzeentch (Daemons of TzeentchTzeentch Arcanites) • Hedonites of Slaanesh (Daemons of SlaaneshSlaanesh Sybarites) • Maggotkin of Nurgle (Daemons of NurgleNurgle RotbringersTamurkhan's Horde) • Skaventide (EshinMasterclanMoulderPestilensSkryreVerminus) • Slaves to Darkness (Daemons of ChaosEverchosen) • Legion of Azgorh