Realm of Ghyran

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Mortal Realms: AqshyAzyrChamonChaosGhurGhyranHyshShyishUlgu
Ghyran Village.

The Realm of Ghyran, also know as the Jade Kingdoms or the Realm of Life, is one of the eight Mortal Realms. It's a bounteous realm forever flowing in cycle and the most verdant of lands when blooming. The life in there was everywhere and innumerable shapes, spreading with a hunger that defied all logic. It has countless emerald gardens filled with verdant life of every kind, lush valleys, babbling streams and glittering mountains. The skies are covered in tangling canopies, vast clouds of spores, shattered husks of sky-islands and storm-reefs. The entire realm responded to the eternal song of Alarielle, her voice echoing from every corner of the realm, except where darker gods held sway.[1][2][8a]

Ghyran is a realm besieged by Nurgle's followers, seeking to claim the Realm for Grandfather Nurgle.[2] At the dawning of the Age of Sigmar the entire realm had almost been completely corrupted by Nurgle's tainted influence, turning it into a pestilent and corrupted plaguescape. It very nearly became an extension of Nurgle's Garden within the Realm of Chaos. Only a few regions contained hidden wellsprings of uncorrupted life magic, like the province of the Ivy King, the Skyfalls of Rhyros and the kingdom of the Greenglades. [6][7c]

Rescued from the followers of Nurgle, Alarielle the Goddess of life has been reborn into a new war-like incarnation to turn the tide against the forces of Chaos.[6]

The ancient laws of Alarielle forbid logging in the realm, which is strictly enforced by the Sylvaneth, forcing cities to import stone and timber.[8b]

Symbol

The Coil of Life

The Rune that is used to represent the Realm of Ghyran is the Coil of Life, Inhabitants often inscribe it as a tattoo or tribal marking whilst menhirs, waystones and talismans often bear the sigil. [21]

Characteristics

A reality of never-ending bountiful life. The realm of Ghyran is a place embodying life in harmony, forever turning in a circle of beginnings, endings and new beginnings. The embodiment of life, growth, fertility, fecundity, birth and rebirth. The realm teems with countless forms of flora and fauna, as well as many different kinds of magical beings and spirits of life.[21] [22]

Indeed, even the earth, air and stones are alive with the energies of life and the vast super-continents themselves mate with one another to birth new lands.[21] [22]

Aqua Ghyranis, the sacred water of Verdia is known for its life-giving, super nourishing properties. It is even able to purify and remove the taint of Chaos that plagues the Mortal Realms and it's peoples. It has also steadily become a currency favored in the cities and markets of the Great Parch.[22a][26a]

Culture

The peoples of Ghyran are called as Ghyranites. They are known to be a pragmatic and forward-thinking people who revel in life magic. They tend to integrate the natural world into their settlements, either by using magic to shape various woodlands, forest or jungles into defensive walls and buildings. Or by building great garden districts and cultivating plant life within cities made of brick and stone, merging civilization and nature. With Greywater Fastness being the only known exception.[21] [22]

Fashion in the realm is represented with colors often associated with Ghyran. Browns and greens are common, But other colors are known to be favored, such as the yellow of spring roots, red and orange of autumn, white and icy blue of winter. For the turning of the seasons effects this realm more then others.[21] [22]

History

A combined force of Sylvaneth and Stormcast Eternals retake the Genesis Gate

Age of Myth

The goddess Alarielle creates the Sylvaneth, sowing soul pods singing the Spirit Song as she did so, which still echoes and guides her children. [6]

Age of Chaos

  • The War of Life: Nurgles war to conquer the Realm of Ghyran and the Sylvaneth fight to preserve their lives, world and goddess, for as the Queen of the Radiant Wood fares - so does her people and realm.[6]
    • The last remnant of the Oak of Ages, rotten at its core lands in the Drydenwald turning it into the Rotwater, the first the first of Nugle's footholds into the realm.[7g]
    • Nurgle invades the realm of Ghyran in force. At first the Sylvaneth and their goddess do not stand alone as glades in other realms send multitudes of warriors to aid them.[6]
    • Rotblight destroys the Spire of Emerald Dreams[6]
    • The City of Fronds is razed.[6]
    • Twelve sons of Druthu are dispatched into the Realm of Ulgu to seek out a weapon to turn the tide.[6]
    • Nurgle creatures - crawling worms eat through the Pristine Heart and dreaming Lilandry is ruined.[6]
    • Alarielle plants the seed of Drycha[6]
    • Rotbringers lay siege to the greatest stronghold of the Gnarlroot Glade, the Silvered Glade. They are defeated but at great cost to the Sylvaneth.[6]
    • More and more human tribes fall to despair and begin venerating the Plaguefather, The Blackstone tribes shamans are infested with blight-worms and turn on their allies before the Ironthorn Wall, summoning daemons of their new god to sweep the Sylvaneth away. [6]
    • The Lady of Vines leads a strong Sylvaneth force to recover the Tear of Grace from Slaaneshi cultist in the ruins of Ghoremfel. [6]
    • Over the following centuries, the Realmgates fell to Chaos and the realm and its defenders fight on without aid, as slowly but surely their world was infested and polluted.[6]
    • Alarielle retreats to her sanctuary of Athelwyrd, weary and dispairing.[6]

Age of Sigmar

  • The Realm of Life began to flicker virginal white against the infested entropy as the Age of Sigmar began.[7c]
  • The Glottkin order a new assault on the Greenglades, this one led by Blightmage Kraderblob, they are forstalled by illusionary magics and sylvaneth ambushes.[7d]
  • After seeing the despairful state of Ghyran, Sigmar sent many Stormhosts, hoping to rouse Alarielle to war, or at least avenge her realm.[16]
  • The Hallowed Knights are cast down to secure the Gates of Dawn Realmgate slaughtering Lord Grelch and his Ghyrtribe.[7e]. However the Gate opens and the Great Unclean One Bolathrax comes forth to challenge them with many daemons as well as Skaven flowing out of a gnaw-hole. The Stormcast are hard pressed until the Sylvaneth join them and together they win the battle.[7g]
  • Stormcast arrive at the hidden vale of Athelwyrd but Alarielle refuses to meet them. [7f]
  • Torglug the Despised discovers Athelwyrd and Alarielle is forced to flee, Sylvaneth and Stormcast alike giving their lives to safeguard her. He pursues her across the realm, crossing the Sea of Serpents into the jade kingdom of Blackstone, Her remaining defenders flee onward, the goddess now trasnformed into a Soul-Pod carried by the Lady of Vines. [11]
  • The Knights Excelsior join the fight as the fugitives head for Blackstone Summit and although Troglug nearly claims his prize, the Celestant-Prime arrives to save the goddess who is planted in the bloodsap of her most devoted servant.[11]
  • Alarielle is reborn in her war form and her spirit-song sings out across the realms – reigniting the War of Life.[6]
  • In the Nevergreen Mountains, Sigmar sends a large force to cleanse the Hexwood of beastmen and free Sylvaneth soul-pods hostages. [8b]
  • Battle at the Genesis Gate: The Stormcast Eternals and the Sylvaneth assaulted the fortress known as the Ring of Corruption to seal shut the Genesis Gate, cutting off the realm of Ghyran from the Allpoints.[13]

Locations

Moons

Ghyran has 2 moons: Ghalea and Kurnalune.[27a]

The Everspring Swathe

Lands of the Everspring Swathe
For more information see: Everspring Swathe


Greywater Reach

A swampy region inhabited by bog-grot tribes, before its resources were plundered to build the Greywater Fastness, including a deposit of Ghyran Realmstone that made the city possible. Due to the deforestation in this area caused by the expansion of the city, the sylvaneth came to blows with their allies.[4c]

Jade Kingdom of the Greenglades

A woodland realm that came under repeated attack by the forces of Nurgle in the Age of Chaos, sickness rolling in with disease tainted fog banks.[7d]

  • Shimmertarn: A massive and ornately carved stone from which flows many purifying streams.[7d]

Jade Kingdom of Verdia

Jade Kingdom of Verdantia

[24]

Jade Kingdom of Thyria

Phoenicium

The Phoenicium is an ancient metropolis suffused with the power of Ghyran and stands as a symbol of rebirth.It's found at the base of the Arborean Mountain.[3]

Other Locations

  • Demesnus: Once one of the greatest cities of the southern part of the realm, it is now mainly known as a fish market supplying cities such as Hammerhal.[20]
  • Ghyrwood: One of the large Jade Kingdoms composed of a single, sprawling forest.[7f]
  • Great Marsh: A marsh that was transformed by influence of Nurgle into a sprawling monstrosity and a crawling plague that swallowed mountain ranges whole during the Age of Chaos.[7b]
  • Isles of Rain: Isles whose waters were turned rancid by the influence of Nurgle during the Age of Chaos.[7b]
  • Landshoals: Since Alarielle banished the Glottkin from the lands around the Genesis Gate, the waters of the Landshoals have flowed pure, bringing the cycles of abundant life to those with the skill to channel them.[5]
  • Province of the Ivy King[7d]
  • Shimmerfalls of Gloriphus: A series of floating isles that sent shimmering waterfalls filled with life energy cascading down to the forest realms below. Nurgle corrupted many of the floating isles to spread poison instead.[7a]

Realmgates

  • Stormrift Realmgate: A realmgate that connects the Realm of Ghyran to the Realm of Aqshy. Before the Age of Sigmar, many Orruks tribes used the realmgate in their savage migrations, until the Hammers of Sigmar purged the surroundings lands of greenskin influence during the Realmgate Wars. A City of Sigmar grew on both sides of this gate and was named after the heroes that made this possible, the Hammerhal.[4a]
  • Five Gates of Ghyran: Streams of contagion and grasping tentacles sprouted forth from the archway to these Realmgates.[7c]

Inhabitants

Flora and Fauna

Magic

The Realmsphere Magic and spells associated with the realm of Ghyran are known as Jade Spells.[26b][26c]

Trade

Quotes

The world was fair, in ancient days. Forests rose, one upon the next, tumbling upwards forever into jade skies, and the sounds of life were as the songs of minstrels, echoing between the glens without cease. Then came the Withering Season, and the Cruel Gardener. With his pitted scythe, Nurgle reaped life and made the air and waters foul. His slaves sowed sickness, planting a crop of plague-seeds which fester even now, in darkling vales

'~Bramble-Maiden to Sir Roggen of the Ghyrwood March.[17]

Sources