From Age of Sigmar - Lexicanum
Jump to: navigation, search

Realm-craft is a duardin technique to conjure sub-realms. Through realm-craft, the Duardin are able to access and amend the clockwork of the Cosmos Arcane to their own desires. The sub-realms thus created are places where rare gems and materials ran like water.[1a]


Realm-craft was developed during the Age of Myth by the Khazalid Empire. With it, the duardin created countless sub-realms expanding even beyond the eight Mortal Realms.[1a]

The skill of the Duardin is all that it once was and in many cases furthered by privation and need. Only the means and the materials at their disposal were diminished by the fall of the Khazalid Empire in the Age of Chaos.[1a]