Lord of Change

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Lord of Change
Pict Lord of Change.jpg
A Lord of Change with Brimstone Horrors at his feet.
Grand alliance Chaos
Associated factions Daemons of Tzeentch
Disciples of Tzeentch
Origins Tzeentch's creation
Languages Dark Tongue
Type Daemon
Average lifespan Immortal

Lords of Change are Greater Daemons of Tzeentch, potent sorcerers in their own right. They are beings born of pure magic, that flicker and shimmer with arcane energies bound to the will of the God of Change.[1a][1b][2][3]

Abilities

Lords of Change are superb spellcasters, able to use sorcery as easily as a mortal breaths, good enough to be able to steal the spells of their opponents. Amongst their many magical abilities, the most famous is their Infernal Gateway spell, allowing them to create tendrils of magic that rend the fabric of reality and opening a screaming portal to the Crystal Labyrinth in the Realm of Chaos, pulling nearby warriors to their doom. Other abilities include summoning whirling tempests of change and mutation, hurling enemies into nightmare and blasting foes with wyrdfires of Tzeentch or deadly, multicoloured magical fires.[1a][1b][2][3]

Their wings grant them the ability to fly and they are often surrounded by Brimstone Horrors of Tzeentch. They can also act as beacons of sorcery, spreading their arms wide and saturating the area around him with magic, making it easier for any friendly Tzeentchian Daemonic Spellcaster to manipulate magic.[1a][2]

Wargear

They have many armaments, on one hand they usually wield the Staves of Tzeentch topped with either a symbol of tzeentch or a flame blade, and on the other a Baleful Sword or a Rod of Sorceries, a tzeentchian wand capable of casting mutating rays. Lacking that they can use their wicked talons and curved beaks to make devastating damage.[1a][2][3]

Appearance

These Greater Daemons are huge and imposing every part of their bodies covered in symbolism of Tzeentch. They have enormous wings, capable of flight, sinister heads with curved beaks and wicked talons on their hands.[2][3]

Population

The number of Lords of Change fluctuates constantly based on the whims of their patron. There can be as few as nine or as many as nine hundred and ninety-nine thousand nine hundred and ninety-nine or even more; the only constant is that the number is some multiple of Tzeentch's sacred number, nine.[5a]

Hierarchy

There are nine ranks of Lords of Change. Each rank has its own, exceptionally grandiose, title, but the hierarchical ranking changes frequently and seemingly arbitrarily based on Tzeentch's ever-changing criteria. Any particular Lord of Change might find its personal rank changed, or the seniority of its rank changed in the hierarchy, at any time for reasons that escape even the wisest of its kind. The only constant is that the highest rank at the time is accorded the dignity of being Exalted.[4a]

Exalted

Exalted Greater Daemon of Tzeentch are more powerful variants of the Lords of Change, armed only with a Staff of Tzeentch, and are the most malefic servants of the God of Change. They are master of magic, with an insatiable appetite for sorcerous knowledge and able to feed on arcane manifestations so that they are able to instantly perfect new forms of spellcraft. Their ability to act as a beacon of sorcery reaches far wider than other Lords of Change.[1b]

List

Name Faction Unit Species Description
Kairos Fateweaver Daemons of Tzeentch Oracle of Tzeentch Lord of Change A master of disguise and transformation sowing confusion and misdirection across the Mortal Realms and Realm of Chaos alike.
Niz'roppxl Daemons of Tzeentch Lord of Change Lord of Change He usurped the King's Mountain to create his own domain, a Shifting Kingom that phased between realm and spreading entropic energies to all beneath it. This campaign was halted by the Maelstrom of Light.

Gallery

Miniatures

Sources

Sapient Races of the Mortal Realms
Mortals Humanoids CreeperFimirFomoroidGrazHalfling (Rockwrist) • HumanMerkavethOgor (Rock OgorYhetee) • OgroidSkaven (Rat Ogor) • SankritSloggothTelantr
Aelf Aelf of the HollowsCity AelfGrey AelfIdoneth (CythaiNamarti) • KurnothiLuminethScáthborn
Duardin FyreslayerRoot-KingShadow DuardinValay
Gargantkind Dust-GargantGhurish GargantMason-GargantMega-GargantMere-GargantMoss GargantSky-TitanStorm GargantUlguan Gargant
Gor-kin Bullgor (CygorGhorgon) • CentigorGor (PestigorSlaangorTzaangor) • Ungor
Greenskins Grot (Bog-GrotCrabspiderGnoblarScuttling) • HobgrotOrruk (Black OrrukGorrukJunkarMorrukSavage Orruk) • Snotling
Seraphon Chameleon SkinkKroxigorSaurusSkinkSlann
Troggoth BileDankholdFellwaterIceMirebruteRockgutSourbreathSulphurbreath
Beasts AetarCatMagmadrothOchtarSphiranxPhoenixStar-EagleVulcanaurWarhawk
Dragonkind DraconithDracothFire-WyrmStardrakeStar-Wyrm
Centauroids Ba'halDragon Ogor (Shaggoth) • DrogrukhZoat
Spirits
Elemental Aelementor (Cloud-SpiritSpirit of the MountainSpirit of the Wind) • DjinnFlamegheistLiving LandShadow DaemonSpite
Sylvaneth BranchlingForest FolkNaereidNoble SpiritsFree SpiritsOutcasts
Undead LicheMalignantMordantReanimant (Morghast) • WightVampireZombie
Daemons Daemon PrinceFamiliarFuryKhornate (BloodletterBloodthirster) • Nurglite (Great Unclean OneNurglingPlaguebearer) • Slaaneshi (DaemonetteKeeper of Secrets) • Soul GrinderTzeentchian (Gaunt SummonerHorror of TzeentchLord of Change) • Verminlord
Automata Cog-People of Odsin
Other AbholonGholemkindHomonculusJotunbergKelpdarMerwynnNaiadSilent PeopleVolc-giantWandering Mountains
Daemons of Tzeentch
Units Burning Chariot of Tzeentch - Disc of Tzeentch - Flamer of Tzeentch (Exalted) - Herald of Tzeentch - Horror of Tzeentch (Blue - Brimstone - Pink) - Lord of Change (Exalted) - Screamer of Tzeentch
Characters Changeling - Blue Scribes (P'tarix - Xirat'p) - Kairos Fateweaver - Daemoniac Conundrum - Niz'roppxl - Queen of Foxes
Convocations of Tzeentch Hosts Duplicitous - Grand Cabal - Transcendental Change - Hosts Arcanum - Seekers of Infinite Wisdom - Eternal Conflagration - Legion of Fate - Lords of Dominion - Unbound Flux
Armoury - Artwork - Miniatures