|Titles||The Shattered God|
The Protector of the Duardin
|Aspects||Grimnir the Wrathful|
Grimnir the Wanderer
Grimnir the Berzerker
Grimnir the Doomseeker
- For Grimnir in the World-That-Was see: Grimnir.
Before the end of the World-That-Was, Grimnir sang his death-song and went to the Northlands to close the gates that brought forth Chaos into reality. Grimnir's deeds were beyond count and he became lost in the Realm of Chaos for time unknown. He didn't achieve his objective, but due to his fiery determination and strength he was neither slain nor driven mad in the attempt.
Told of the plight of his people Grimnir captured and shackled the victorious but exhausted Ignax following her duel with Nagendra. She was bound above the Land of the Chained Sun so she could provide light and fire for all.
In the aftermath, Grimnir was found by Sigmar chained, with Grungni, on the highest summit of the Iron Mountains. Both gods wouldn't speak of how they got there, but both pledged oaths to repay their debts to him. Grimnir, a warrior god, wished to repay his debt immediately, and asked Sigmar for a worthy for to do so. Impulsively and worried that he would slight Grimnir by picking an unworthy foe, Sigmar chose Vulcatrix, the mother of salamanders.
There are several competing tales of that recount the last act Grimnir did before setting out; some say he downed a keg of ale, proclaiming it had to have been brewed by one of the legendary family of Bugman, others tell of how he bid his brother to forge him a new axe for the monumental task, and those of the Vostarg Lodge claim Grimnir helped choose the site of their original Magmahold.
All versions agree that it was not long before Grimnir strode into the Hills of Aqshy searching for his quarry. Grimnir eventually reached Vulcatrix. Gleaming blade and burning fang met in showers of sparks, each blazing ember from those mighty strikes outshining the stars themselves as god sought to best monster. Even though the god's beard and hair turned to flame he fought on, slicing Vulcatrix seven times as the fire wyrm raked him many times in return. The battle ended when both combatants smashed headlong into each other and shattered into shards. The clash would flatten the Hills of Aqshy turning them into the Plains of Aqshy and a strike from the Duardin God creates the Earthwound Archipelago. The embers of their mutual destruction fall on the land and form volcanos, like the Vostargi Mont. Their spirits mixed and coalesced creating and scattering Ur-gold across the land and cleansing many lands in Aqshy of the foul sulphurous dusts that had made them barren. Another after effect of the titanic clash was the formation of black spheres, the scorching hot eggs that would one day give birth to Magmadroths.
Grimnir has many aspects, each one a part of his personality, yet all are distinct from one another. Distinct, even to the extent that the have different appearances, at least according to the fyreslayers who are able to clearly distinguish his many aspects. This is especially important in the case of Battlesmiths who will sometimes choose an aspect of Grimnir to portray when they create their Icon.
The Aspects of Grimnir include:
- Grimnir the Wrathful,
- Grimnir the Wanderer,
- Grimnir the Berzerker,
- Grimnir the Doomseeker,
|Grimnir was much the same, always seeking offence where none was meant. He craved it, the way a drunkard craves ale. Insult was his milk and impatience was his meat. And now he is dead, and his children look to me.
~ Grungi commenting on his brother.
- 1: Warhammer: Age of Sigmar - Metal & Fire
- 2: Spear of Shadows by Josh Reynolds
- 2a: Chapter Four: Eight Weapons
- 3: Age of Sigmar: Core Book (2nd Edition) - The Great Parch, pg. 86-89
- 4: Warhammer Community article on Magmadroths
- 5: Battletome: Fyreslayers (2019) - The Fall of Grimnir, pg. 8-9
- 6: Soulbound Core Rulebook, pg. 238
- 7: Realmslayer Chapter 1 by David Guymer