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This page contains spoilers for: Gloomspite (novel)

Moonclan rising in Draconium.

Draconium was a large fortified border city in the Realm of Aqshy located two hundred and eighty-two miles to the north of Hammerhal Aqsha. [1a][1b]

The city dominated the Drake's Jaw pass in the volcanic Redspine Range, its springs were used to feed a canal that troop barques and trade barges traverse the reconsecrated area north of Hammerhal. [1a]

It was destroyed by the Bad Moon and an army of the Gloomspite Gitz lead by Skragrott the Loonking. [1]


It had a substantial wall, the southern part of it blocking the mountain pass completely, with the gate house made from iron-banded marble and guarded by am immense portcullis. [1d]


The military of the city was divided into the militia-militant and the city watch. The militia led by the Arch-Lector is responsible for dealing with external threats and manning the city's defences while the city watch under led by its captain was responsible for dealing with internal threats.[1d][1e]



  • Docksflow: Barges that come upriver from Hammerhal Aqsha dock here. [1b]
  • Forges: Factories and workshops. [1b]
  • Fountains Square: A broad expanse nearly half a mile across dominated by a statue-fountain of Sigmar Triumphant.[1c]
  • Hallowheart: Palace of the Regent Militant. [1c]
  • Gallowhill: The highest district in Draconium, spreading across a hilltop. A watch blockhouse is located here. [1b][1c]
  • High Drake: An affluent area of the city. [1b]
  • Piper's District: Poor and dangerous area of the city with many shabby tenements built to house dock workers. [1b]
    • Drovers Lane. [1b]
    • Wayward King Tavern. A slab like building that looks like it has been carelessly discarded rather than built, it has cracked bottleglass windows, eroding heavy roof slates and badly peeling rain-proofing down its frontage. [1b]
  • Pole Hill: Shrines that are ruled by, the Etched, Priests. [1c]
  • Westslope: Common grazing land, protected by a wooden stockade. [1c]

Flora and Fauna


  • Heating: The city had a thermal heating-pipe network that draws volcanic heat up through the pipehouse and funnels it to the richer regions of the city. [1b]
  • Light: Much of it was lit by Spark lanterns. [1d]


Cities of Sigmar
Fortress Cities ExcelsisHammerhal AqshaHammerhal GhyraLethisMisthåvnSettler's GainVindicarum
Seeds of Hope Greywater FastnessLiving CityPhoenicium
Cities of Flame AnvilgardBrightspearHallowheartTempest's Eye
Other Free Cities AccarAlshimeAnvalorAventhisAnvilheimAnvilspireArbitriumAstronicaBarbed PromiseBlackwallBrighthallCarthaCatransaCelestriusColonnadeColostrumConcordiaDarkdelveDesperanceDraconiumDuskhengeEdassaEshunnaEverquake CityFort DenstFort GardusGaldheartGlimmerheartGlymmsforgeGravewildGreenfireGreyspireHarkraken's BaneHeldenhammer's TriumphHeldeliumHelmgardHoldashHollenwaldHoundsgateIzalendKurnotheaLifestoneMatarkaMhurghstMurmurusNew SadoriaOak's HeartOasis of GazulPilgrim's ReachPort SorrowRavensbachScant HopeSeven WordsShanskirSkythaneSundsforTabernaTallowreachTansisTarnastipolThanator's ManseThraeshTor LiminaTwinned Towns of BelvegrodUliashtaiUmbramoxVandiumVeilgard
Cities of Sigmar
Collegiate ArcaneDarkling CovensDevoted of SigmarDispossessedFreeguildIronweld ArsenalOrder SerpentisPhoenix TempleScourge PrivateersShadowbladesWanderers
Allied Factions Eldritch CouncilDaughters of KhaineFyreslayersKharadron OverlordsLion RangersOrder DraconisStormcast EternalsSwifthawk AgentsSylvaneth
Background Aqua GhyranisAzyritesReclaimedSigmar's EmpireDawnbringer CrusadesGoldjacketsSigmarite Strongpoint