Broken Realms: Be'lakor

From Age of Sigmar - Lexicanum
Jump to: navigation, search
Broken Realms: Be'lakor
Broken Realms Be'lakor cover.jpg
Released April 17th, 2021
Pages 112
Preceded by Broken Realms: Teclis
Followed by Broken Realms: Kragnos

Broken Realms: Be'lakor is the third Broken Realms narrative supplement for the 2nd Edition of Warhammer: Age of Sigmar, and contains storyline updates and new rules for the Nighthaunt, Kharadron Overlords, Seraphon, and Disciples of Tzeentch factions.


While the Mortal Realms rage under the fires of countless wars, one scorned figure looks to take advantage and further his unknowable agenda. Be'lakor, the Dark Master, whose schemes have had their twisted tendrils in many momentous events, begins to enact the final stages of his grand ambition. With the beleaguered Stormcast who followed Morathi into the Eightpoints making their retreat back across the Bloodwind Spoil, and the Seraphon beginning their own assault upon Archaon's realm, what could the first and greatest of the Daemon Princes have in store?[1]

The third instalment in the Broken Realms series sees the hidden machinations of Be'lakor come to the fore as the Dark Master begins to take a more direct role in the Mortal Realms' events. The dire consequences will ripple across multiple factions, including an unforeseen alliance between Chaos and Death, the march of the Seraphon's Celestial Stampede, and the introduction of siege warfare to Warhammer Age of Sigmar.[1]


Dramatis Personae


  • The Realmgates Under Threat
  • Act I – The Tower Falls
  • Act II – Death Pact
  • Act III – Cursed Skies

The Rules