Brayherds
A Gor. | |
Grand alliance | Chaos |
Associated factions | Beasts of Chaos |
Main grouping | Greatfray |
Major characters | Ghosteater |
Races | Centigor Gor Tzaangor Ungor |
Mounts | Disc of Tzeentch |
Vehicles | Tuskgor Chariot |
Creatures | Tuskgor |
Spell lores | Lore of the Twisted Wilds |
Endless spells | Doomblast Dirgehorn Ravening Direflock Wildfire Taurus |
Warbands | Grashrak's Despoilers |
Brayherds are primitive tribes of bestial mutant creatures who serve the powers of the Dark Gods.
History
It is unknown whether the gor-kin are creatures from the Realm of Chaos or the result of its warping influence on mortal peoples or beasts. They are dangerous, brutal, primitive and normally highly territorial - although a Chaos champion can unite them to move away from their herdstones to embark on a blood rampage.[1]
Their vicious society has little room for the weak, those who can not fight for their place are devoured or join captives in being sacrificed to appease the gods of Chaos. Lowest in station are the ungors who scout and hunt for the herd whilst the gors and bestigors are the fighting force led by Beastlords and Great Bray-Shamans. Sometimes a few chariots are made in lieu of cavalry or war machines of other races. [1]
Sources
- 1: Grand Alliance: Chaos - Brayherds, pg. 192-193
Brayherds | |
Units | Gor (Beastlord - Bestigor - Great Bray-Shaman - Warrior) - Centigor (Warrior) - Tuskgor - Tuskgor Chariot - Tzaangor (Enlightened - Shaman - Skyfire - Warrior) - Ungor (Raider - Warrior) |
Characters | Ghosteater - Gluhak - Gnakh - Gnargrok - Manglepaw - Scarbelly - Surlok One-horn - Wyrmhoof |
Armoury - Artwork - Miniatures |