Arch-Knight

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Arch-Knights are officers of the Freeguilds serving most often as commanders of formations of Cavaliers.[1a][1d] Others serve within the Command Corps of the regiments, supporting the Freeguild Marshals of the as looming bodyguards.[1b]

Role

Arch-Knights are mighty towering warriors who had proven their with the blade and axe, and are often the best warrior in an army. These large and intimidating warriors make ideal bodyguards and in battle, they would often stay close to their Marshal, barging through both friend and foe to intercept any threats to their commander.[1a][1b]

Equipment

Arch-Knights are armed with a massive Sigmarite Great Weapons.[1c] There are decorations upon their armour that bear resemblance to the beastmarks worn by Stormcast Eternals. These are shaped to resemble creatures such as recognizable lions and griffons, to even stranger creatures representing their personal fighting styles or the heraldry of their home settlements.[1b]

Variants

The Steel Rook is an Arch-Knight who has taken the rook as their totemic animal. Their weapon of choice is the bec du corbin.[2]

Notable


Gallery

Miniatures

Sources

Freeguild
Units Post-Reformation Freeguild CavalierFreeguild Command Corps (Arch-KnightCorpus SomniGreat HeraldMascot GargoylianSoul ShepherdWar SurgeonWhisperblade) • Freeguild FusilierFreeguild Marshal (Freeguild Cavalier-Marshal) • Freeguild SteelhelmFusil-MajorIronweld Great CannonRelic EnvoyOgor WarhulkWildercorps HunterGriffon
Pre-Reformation DemigryphDemigryph KnightFreeguild ArcherFreeguild CrossbowmanFreeguild GeneralFreeguild GreatswordFreeguild GuardFreeguild HandgunnerFreeguild OutriderFreeguild PistolierGriffonSteedWarhorse
Characters DochevalIscilla Thorian, Dame of LeavesTahlia Vedra, Lioness of the Parch
Extant Freeguilds Major Freeguilds BoldheartsCharrwind RangersBlackshore GuardGlymmsmenGold GryphonsGolden LionsGreycapsHeldenhainLeaden BullsScions of the CometSun SeekersVandusian GuardVeldtguard
Smaller Freeguilds, Regiments, & Companies Accari HoundsAzure CometsBlack Eyrie Free Republican GuardBlacktalonsBright WardensBronze ClawsColdguardCrimson ShieldsDurar HalberdsEagles of GlimmerheimFaithful BladesFirewolvesFirst Age CelestiansGallowsmenGreenhelmsGreywater SappersGriffon SpearsHearthguardHoldashi IrregularsIce BaronsIron Bulls of TarsusIronsidesJerech Blue SkiesLady's JusticeLeatherbacksLions of EdassaLionesses of EdassaLiving City RangersLost SoulsMacarazzo's Long-gunsMist BatsMyrmiditesNordrathi Red and BlacksPenitent LegionPhoenix CompanyPosthumous ReclamationRed MachetesRevenant SpearsRicoh's Light CavalryRumrunnersSilver CompanySeven Words FreeguildSons of the BarrowsSons of the Black BearSons of BretonSteel SanctorsStormblessedSunlancersTurnkeys
Background Great Hogshead
Hierarchy Grand MarshalLord-GeneralMarshalSub-Marshal (Command Corps) • ColonelMajor (Bombadier-MajorFusil-Major) • CaptainArch-KnightLieutenantSergeant
ArmouryArtworkMiniatures