Turnkeys

From Age of Sigmar - Lexicanum
Jump to: navigation, search

Turnkeys are the Freeguild charged with operating the prisons of the city of Brightspear.[1a][1c]

Overview

The Turnkeys are one of the more prominent freeguilds of Brightspear. They are tasked with running and operating the city's prisoners, such as the infamous Bleak Stockade. They are willing to take bribes for just about anything, excepting releasing their charges early, whether it be as simple as carrying messages or as profoundly corrupt as smuggling in goods to their prisoners.[1a]

Duties

In addition to their duties as prison guards, the Turnkeys also serve as defenders of the city. In the event of an attack on Brightspear, they have full authority to bring their prisoners to the frontline to serve as a sort of ad-hoc penal legion[1b]

Uniforms

Like all Brightspear freeguilds their uniforms and standards are modeled after the Nepholites, an ancient Azyrite tribe.[1b]

Sources

Freeguild
Units Post-Reformation Freeguild CavalierFreeguild Command Corps (Arch-KnightCorpus SomniGreat HeraldMascot GargoylianSoul ShepherdWar SurgeonWhisperblade) • Freeguild FusilierFreeguild Marshal (Freeguild Cavalier-Marshal) • Freeguild SteelhelmFusil-MajorIronweld Great CannonRelic EnvoyOgor WarhulkWildercorps HunterGriffon
Pre-Reformation DemigryphDemigryph KnightFreeguild ArcherFreeguild CrossbowmanFreeguild GeneralFreeguild GreatswordFreeguild GuardFreeguild HandgunnerFreeguild OutriderFreeguild PistolierGriffonSteedWarhorse
Characters DochevalIscilla Thorian, Dame of LeavesTahlia Vedra, Lioness of the Parch
Extant Freeguilds Major Freeguilds BoldheartsCharrwind RangersBlackshore GuardGlymmsmenGold GryphonsGolden LionsGreycapsHeldenhainLeaden BullsScions of the CometSun SeekersVandusian GuardVeldtguard
Smaller Freeguilds, Regiments, & Companies Accari HoundsAzure CometsBlack Eyrie Free Republican GuardBlacktalonsBright WardensBronze ClawsColdguardCrimson ShieldsDurar HalberdsEagles of GlimmerheimFaithful BladesFirewolvesFirst Age CelestiansGallowsmenGreenhelmsGreywater SappersGriffon SpearsHearthguardHoldashi IrregularsIce BaronsIron Bulls of TarsusIronsidesJerech Blue SkiesLady's JusticeLeatherbacksLions of EdassaLionesses of EdassaLiving City RangersLost SoulsMacarazzo's Long-gunsMist BatsMyrmiditesNordrathi Red and BlacksPenitent LegionPhoenix CompanyPosthumous ReclamationRed MachetesRevenant SpearsRicoh's Light CavalryRumrunnersSilver CompanySeven Words FreeguildSons of the BarrowsSons of the Black BearSons of BretonSteel SanctorsStormblessedSunlancersTurnkeys
Background Great Hogshead
Hierarchy Grand MarshalMarshalSub-Marshal (Command Corps) • Colonel (Wildercorps Warden) • Major (Bombardier-MajorFusil-Major) • Captain (Ranger-Captain) • Arch-KnightLieutenantSergeantCorporalLance-Corporal
ArmouryArtworkMiniatures