Difference between revisions of "Spirit of the Wind"
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− | + | {{InfoRaces | |
+ | |Image = Hurakan Spirits of the Wind 01.jpg | ||
+ | |Image caption = [[Sevireth]] | ||
+ | |Name = Spirit of the Wind | ||
+ | |Grand alliance = [[Order]] | ||
+ | |Associated factions = [[Lumineth Realm-lords]] | ||
+ | |Origins = [[Realm of Hysh]] | ||
+ | |Languages = | ||
+ | |Environments = Sky | ||
+ | |Type = [[Spirit]] | ||
+ | |Distinctive trait = | ||
+ | |Average height = | ||
+ | |Average lifespan = | ||
+ | |Common eye colours = | ||
+ | |Common hair colours = | ||
+ | }} | ||
'''Spirits of the Wind''' are elemental spirits of the [[Realm of Hysh|Hyshian]] winds and storms. They possess a fierce animus and are given names by the aelves that seek to predict where they will ravage next. Some, longing to defend their homelands from the beings that would despoil them, join the [[Hurakan]] and the armies of the [[Lumineth Realm-lords]]. {{Fn|1a}} | '''Spirits of the Wind''' are elemental spirits of the [[Realm of Hysh|Hyshian]] winds and storms. They possess a fierce animus and are given names by the aelves that seek to predict where they will ravage next. Some, longing to defend their homelands from the beings that would despoil them, join the [[Hurakan]] and the armies of the [[Lumineth Realm-lords]]. {{Fn|1a}} | ||
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==Wargear== | ==Wargear== | ||
Spirits of the Wind are armed with massive greatbows, with arrows the size of spear shafts. So swift are the Spirits that they can launch killing blows into the enemy line, throwing them aside like rag dolls. {{Fn|1a}} | Spirits of the Wind are armed with massive greatbows, with arrows the size of spear shafts. So swift are the Spirits that they can launch killing blows into the enemy line, throwing them aside like rag dolls. {{Fn|1a}} | ||
+ | |||
+ | ==Miniatures== | ||
+ | <center> | ||
+ | <gallery> | ||
+ | Hurakan M01.jpeg|Hurakan Spirit of the Wind | ||
+ | </gallery> | ||
+ | </center> | ||
==Sources== | ==Sources== | ||
* {{Endn|1}}: [[Broken Realms: Teclis]] | * {{Endn|1}}: [[Broken Realms: Teclis]] | ||
** {{Endn|1a}}: The Gale Made Manifest, pg. 114 | ** {{Endn|1a}}: The Gale Made Manifest, pg. 114 | ||
+ | |||
+ | {{Lumineth Realm-lords}} | ||
+ | [[Category:Grand Alliance of Order]] | ||
+ | [[Category:Lumineth Realm-lords units]] | ||
+ | [[Category:Aelementors]] | ||
+ | {{Races}} |
Latest revision as of 16:58, 2 March 2023
Sevireth | |
Grand alliance | Order |
Associated factions | Lumineth Realm-lords |
Origins | Realm of Hysh |
Environments | Sky |
Type | Spirit |
Spirits of the Wind are elemental spirits of the Hyshian winds and storms. They possess a fierce animus and are given names by the aelves that seek to predict where they will ravage next. Some, longing to defend their homelands from the beings that would despoil them, join the Hurakan and the armies of the Lumineth Realm-lords. [1a]
Personality
At their core, Hyshian wind spirits are mercurial forces that whip across the landscape and despise being contained in one place for too long. Before the Age of Chaos, most Spirits of the Wind were warm, playful and capricious, but most have since become resentful and fierce - with some actively becoming violent and cruel, bludgeoning towns and cities in their path. [1a]
Summoning
The natural state of Spirits of the Wind is invisible and ephermal, and they are given coherent form by sacred masks kept in Hurakan temples. When Spirits of the Wind take physical form, they echo that of the lithe Horned Fox. [1a]
Combat
Spirits of the Wind are always surrounded by a swirling vortex of Hyshian magic, that sweeps up those in its way and thrusts them to the earth. The way in which Spirits of the Wind fight is largely dependent on the preferred style of each individual Spirit; ones with a more mischievous temperament may turn helmets or whip cloaks of the proud so that they cannot see, only to throttle and blind, others of a more sadistic mindset will choke their enemies by taking the air from their lungs, whereas other will simply thrust them to the ground or blades of their comrades. [1a]
Wargear
Spirits of the Wind are armed with massive greatbows, with arrows the size of spear shafts. So swift are the Spirits that they can launch killing blows into the enemy line, throwing them aside like rag dolls. [1a]
Miniatures
Sources
- 1: Broken Realms: Teclis
- 1a: The Gale Made Manifest, pg. 114
Lumineth Realm-lords | |
Units | Alarith (Spirit of the Mountain - Stoneguard - Stonemage) - Hurakan (Spirit of the Wind - Windcharger - Windmage) - Lightcourser - Scinari (Calligrave - Cathallar - Loreseeker) - Scryhawk - Treerunner - Vanari (Auralan Sentinel - Auralan Warden - Bannerblade - Bladelord - Dawnrider - Lord Regent - Starshard Ballista) - Xintilian Stallion |
Characters | Avalenor - Celennar - Ellania - Ellathor - Harantio - Lyrior Uthralle - Light of Eltharion - Myari's Purifiers (Ailenn - Bahannar - Myari Lightcaller - Senaela - Ulari) -Sevireth - Teclis - Tyrion - Yliana |
Great Nations | Alumnia - Aurathrai - Helon - Iliatha - Oultrai - Syar - Ymetrica - Zaitrec |
Artwork - Miniatures - Endless Spells |