Sigmarite Strongpoint
Sigmarite Strongpoints are settlements of the Free Peoples
Contents
Origin
Sigmarite Strongpoint are created by choosing a place in the Mortal Realms to be chosen by a Dawnbringer Crusades. These places were often scouted by Aelf of the Wanderers, riflemen of the Freeguilds or Vanguard Auxiliary Chambers of the Stormcast Eternals. Locations are chosen based on available Realmgates, ancient shrines, or locations of geomantic power.[1a]
Structure
The center of a Sigmarite Strongpoint is usually a Nexus Syphon that taps the energy of the places of geomantic power and directs the energy, among other things, into Guardian Idols, which is supposed to protect the base from demons and spirits. Buildings made of prefabricated components that were transported with the help of Metalith s are then placed around the center. [1a]
Known Strongpoints
- Vãgncost
- Supcliffe
- Kernelstone
- Sludgemoot
- Slicston
- Naithwaite's Crossing
- Bitemark
- Baarl's Claw
- Ringwall Strongpoints
- Wreathport
- Ulfarsson Keep
- Saros Bastion
- Fort Amul
- The Feathered Nest
- Risker's View
- Remembrance (Strongpoint)
- Quintessence (Stringpoint)
- Quillkeep
- Concession (Strongpoint)
- Trapper's Bolt
- Sufferance (Strongpoint)
- Smuggler's Joy
- Smittencove
- Onechance
- Oilfort
- Slitherdwell
- Mindlost
- Harsh Welcome
- Malevolus
- Grimace (Strongpoint)
- Godloss
- Fort Intrinsic
- Fallen Virtue
- Cursed Haunt
- Corsair's Keep
- Behest (Strongpoint)
- Alibi (Strongpoint)
- Wagonfolk's Gulf
- Port Karakathos
- Piotr's Steer
- Pierson's Ghost
- Marlinston
- Indignity
- Hookfoot
- Hater's Choice
- Hangman's Wood
- Gate of Whispers
- Drepur's Folly
- Dint (Strongpoint)
- Brackenmarsh (Shyish)
- Baldpate
- Graepha
- Whiterush
- Soul's Hearth
- Last Embers
- Dreadport
- Drake's Ascent
- Bastiarum
- Templesdotr Creek
- Speculation (Strongpoint)
- Loupe
- Gimlet
- Versaldus
- Auric Falls
- Eastmost
- Highcastle
- Rhobos Bazaar
- Longspear Bay
- Ironfaith
- Glittersea
- Bittersift
- Cogstable
- The Craw
- Dezraedsville
- Junivatown
- Palmer's Creek
- Cupric Ridge
- Sigmarite Strongpoint
- Salzagor's Hope
- Amberstone Watch
- Southerncrust
- Touchwood
- Hardship (Strongpoint)
- Hardwon
- Breaker's Lake
- Pickmanspire
- Furtherfield
- Boilslick
- Vineport
- Widdershins
- Voyager's End
- Vintner's Pledge
- New Shale
- Daemonspike
- Climber's Bane
- Great Hope
- Nexus Aqshia
- Marqueton
- Newvassal
- Fort Lonespark
- Vanguild
- Steepclimb
- Splitsite
- Smith's Harbour
- Sacrifice (Strongpoint)
- Ruins of Scant
- Vitrios Cliffside
- Gildentown
- Wayton
- Rotmanse
- New Hallow
- Sinner's Wall
- Lymeport
- Renstan's Keep
- Kismet
- Eonid's Vengeance
- Trucebreak
- Flaycorpse
- Carter's Well
- Drinkdeep
- Countagain
- Hidden Gully
- Drought's Lesson
- Rodtbone
- Last Stand
- Thunder's Cache
- Gorespill
- Greatcost
- Fort Charcoal
- Nomad's Rest
- Burning Desire
- Drumsden
- Redman's Delta
Sources
- 1: Age of Sigmar: Core Book (3rd Edition)
- 1a: Pg. 78-79