Difference between revisions of "Scinari Calligrave"

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[[File:Scinari Loreseeker and Calligrave.jpg|200px|thumb|right|Scinari Calligrave fighting alongside [[Scinari Loreseeker]]{{Fn|3}}]]
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[[File:Scinari Loreseeker and Calligrave.jpg|200px|thumb|right|Scinari Calligrave fighting alongside [[Scinari Loreseeker]]]]
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'''{{PAGENAME}}s''' are esoteric symbol-mages who can alter the reality around them by painting the [[aetherquartz]] lightmagic onto the realm itself in the form of colossal aelven runes.{{Fn|1}}{{Fn|2}}
 
'''{{PAGENAME}}s''' are esoteric symbol-mages who can alter the reality around them by painting the [[aetherquartz]] lightmagic onto the realm itself in the form of colossal aelven runes.{{Fn|1}}{{Fn|2}}
  
==Background==
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==Origin==
The technique of the Calligraves was pioneered by [[Il’yentai the Ancient]], the pre-eminent scribe of [[Syar]]. The technique began as a means by which spells can be bound to parchment for later release. It later became a method by which runes could be magnified in both power and scale, etched on a nearby field via the transference magic of the Syari tradition. The Calligraves, held aloft by stilt-like 'dathar' shoes so they could escape its solidity, concentrated their art purely upon the realms themselves. Often they would use their taletns to quiesce earthquakes and becalm landsligdes.{{Fn|3}}
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The technique of the Calligraves was pioneered by [[Il'yentai]] the Ancient, the pre-eminent scribe of [[Syar]]. The technique began as a means by which spells can be bound to parchment for later release. It later became a method by which runes could be magnified in both power and scale, etched on a nearby field via the transference magic of the Syari tradition. The Calligraves, held aloft by stilt-like 'dathar' shoes so they could escape its solidity, concentrated their art purely upon the realms themselves. Often they would use their talents to quiesce earthquakes and becalm landsligdes.{{Fn|3}}
  
It later became through necessity that this skill came to be used as a weapon. When the forces of [[Chaos]] sought to despoil and corrupt, the Calligraves would be deployed to resotre sanctity with their magics burning the flesh of the unhallowed even as it purified the land of the taint of Chaos. Only later did they discover that by painting with liquid light-magic, siphoned from their [[aetherquartz]] lanterns, they could diminish enemey sorceries by painting runes of nullification, paint wounds onto their foes, or even erase enemies from existence with the ease an artisti might thumb away an errant stroke of charcoal.{{Fn|3}}
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It later became through necessity that this skill came to be used as a weapon. When the forces of [[Chaos]] sought to despoil and corrupt, the Calligraves would be deployed to restore sanctity with their magics burning the flesh of the unhallowed even as it purified the land of the taint of Chaos. Only later did they discover that by painting with liquid light-magic, siphoned from their [[aetherquartz]] lanterns, they could diminish enemy sorceries by painting runes of nullification, paint wounds onto their foes, or even erase enemies from existence with the ease an artist might thumb away an errant stroke of charcoal.{{Fn|3}}
  
 
==Magic==
 
==Magic==
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[[Category:Grand Alliance of Order]]
 
[[Category:Grand Alliance of Order]]
[[Category:Lumineth Realm-lords]]
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[[Category:Lumineth Realm-lords units]]

Latest revision as of 22:52, 10 May 2021

Scinari Calligrave fighting alongside Scinari Loreseeker

Scinari Calligraves are esoteric symbol-mages who can alter the reality around them by painting the aetherquartz lightmagic onto the realm itself in the form of colossal aelven runes.[1][2]

Origin

The technique of the Calligraves was pioneered by Il'yentai the Ancient, the pre-eminent scribe of Syar. The technique began as a means by which spells can be bound to parchment for later release. It later became a method by which runes could be magnified in both power and scale, etched on a nearby field via the transference magic of the Syari tradition. The Calligraves, held aloft by stilt-like 'dathar' shoes so they could escape its solidity, concentrated their art purely upon the realms themselves. Often they would use their talents to quiesce earthquakes and becalm landsligdes.[3]

It later became through necessity that this skill came to be used as a weapon. When the forces of Chaos sought to despoil and corrupt, the Calligraves would be deployed to restore sanctity with their magics burning the flesh of the unhallowed even as it purified the land of the taint of Chaos. Only later did they discover that by painting with liquid light-magic, siphoned from their aetherquartz lanterns, they could diminish enemy sorceries by painting runes of nullification, paint wounds onto their foes, or even erase enemies from existence with the ease an artist might thumb away an errant stroke of charcoal.[3]

Magic

Calligraves utilize a form of rune magic by painting runes of aetherquartz. The reality-altering magic of these runes can erase an enemy from existence entirely and the geomantic transference that passes from their pages to the land beneath them create powerful ripples in the earth to help allies and hinder foes.[1][2]

Miniatures

Sources


Lumineth Realm-lords
Units Alarith (Spirit of the Mountain - Stoneguard - Stonemage) - Hurakan (Spirit of the Wind - Windcharger - Windmage) - Lightcourser - Scinari (Calligrave - Cathallar - Loreseeker) - Scryhawk - Treerunner - Vanari (Auralan Sentinel - Auralan Warden - Bannerblade - Bladelord - Dawnrider - Lord Regent - Starshard Ballista) - Xintilian Stallion
Characters Avalenor - Celennar - Ellania - Ellathor - Harantio - Lyrior Uthralle - Light of Eltharion - Myari's Purifiers (Ailenn - Bahannar - Myari Lightcaller - Senaela - Ulari) -Sevireth - Teclis - Tyrion - Yliana
Great Nations Alumnia - Aurathrai - Helon - Iliatha - Oultrai - Syar - Ymetrica - Zaitrec
Artwork - Miniatures - Endless Spells