Difference between revisions of "Kurnoth Hunter"

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'''Kurnoth Hunters''' are a type of [[Sylvaneth]] in the [[Mortal Realms]] that are the living embodiments of the wrath of the hunter god [[Kurnoth]], one of the few deities the sylvaneth worship alongside [[Alarielle]] herself. These are the most elite of the warriors of the sylvaneth wargroves, they are swift, strong and equally skilled with Greatbows, Greatswords and Scythes.  In combat they are devastating, wielding their powerful weapons, accompanied by vicious [[Spites]] called [[Quiverlings]] and able to sprout a thick weave of thorned branches to enhance their already thick bark-skin.{{Fn|1c}}{{Fn|2a}}
 
'''Kurnoth Hunters''' are a type of [[Sylvaneth]] in the [[Mortal Realms]] that are the living embodiments of the wrath of the hunter god [[Kurnoth]], one of the few deities the sylvaneth worship alongside [[Alarielle]] herself. These are the most elite of the warriors of the sylvaneth wargroves, they are swift, strong and equally skilled with Greatbows, Greatswords and Scythes.  In combat they are devastating, wielding their powerful weapons, accompanied by vicious [[Spites]] called [[Quiverlings]] and able to sprout a thick weave of thorned branches to enhance their already thick bark-skin.{{Fn|1c}}{{Fn|2a}}
  
They take the form of hulking warriors nearly twice the size of a [[Dryad]] but only emerged from the [[Soul-Pod]] groves when Alarielle took up the [[Spear of Kurnoth]].  Although they are masters of sword, bow and scythe, they also are strong enough to tear a [[Chaos Warrior]] in two and are tough enough to shrug off even [[dragon]]-fire. The Kurnoth Hunters are agile and skillful fighters with a grace that seems almost supernatural in beings so large and powerful. {{Fn|1c}}
+
==Strategy==
 
 
 
Kurnoth Hunters travel in small bands, ranging ahead of Alarielle's [[Wargrove]]s. Some arcane sorcery of their mother lends speed and subtlety to their movements, allowing them to pass undetected through all but the most heavily guarded terrain. Then, they watch the enemy's movements with infinite patience before choosing the perfect moment to strike. When they fight, the Kurnoth Hunters show none of the capricious whimsy of some of their kin. {{Fn|1c}}
 
Kurnoth Hunters travel in small bands, ranging ahead of Alarielle's [[Wargrove]]s. Some arcane sorcery of their mother lends speed and subtlety to their movements, allowing them to pass undetected through all but the most heavily guarded terrain. Then, they watch the enemy's movements with infinite patience before choosing the perfect moment to strike. When they fight, the Kurnoth Hunters show none of the capricious whimsy of some of their kin. {{Fn|1c}}
  
 
They always have a purpose, a mission, and a carefully considered method. Calm as an ancient oak, certain as the seasons turn, the Kurnoth Hunters lure their victims into traps and strike swiftly from ambushes. They're not only exceptional scouts, but also serve as the Everqueen's executioners. Should an enemy war leader be deemed too dangerous to live, or some perpetrator of great misery against the sylvaneth be found, the Kurnoth Hunters have their queen's dispensation to call the [[Wild Hunt]].{{Fn|1a}} At such times, all sylvaneth are compelled to lend their strength to the Hunters' quest and will not rest until their prey has been cornered and slain.{{Fn|1c}}
 
They always have a purpose, a mission, and a carefully considered method. Calm as an ancient oak, certain as the seasons turn, the Kurnoth Hunters lure their victims into traps and strike swiftly from ambushes. They're not only exceptional scouts, but also serve as the Everqueen's executioners. Should an enemy war leader be deemed too dangerous to live, or some perpetrator of great misery against the sylvaneth be found, the Kurnoth Hunters have their queen's dispensation to call the [[Wild Hunt]].{{Fn|1a}} At such times, all sylvaneth are compelled to lend their strength to the Hunters' quest and will not rest until their prey has been cornered and slain.{{Fn|1c}}
  
Though taciturn and strange, even by sylvaneth standards, the Kurnoth Hunters are deeply focused beings through whom the [[Spirit Song]] reverberates in full force. They venerate their living goddess and devote themselves utterly to her will. They also give praise to their soulfather, the Hunter God Kurnoth, and dedicate those slain in battle as sacrifices upon his altar. Across the Mortal Realms, many sylvaneth observe rites to minor deities and demigods of cycles and seasons, but their overt worship of another deity leads some to mistrust the Kurnoth Hunters. Alarielle vouches for her most warlike sons, and this is enough for most, but there are still those who watch the newcomers warily, despite all their great victories against the forces of [[Grand Alliance of Chaos|Chaos]].{{Fn|1c}}
 
  
One of the most controversial aspects of the arrival of the Hunters is the appointment of Royal Huntmaster of Kurnoth to the [[Royal Moot]], the rulers of the sylvanethThis post has not been given to a single hunter, but rather a different individual attends each time as the Huntmaster.  Some amongst the [[Noble Spirits]] are suspicious of them, especially the Keeper of Dreadwood who continually grumbles that no-one should be more trusted by their mother than her regents, hwoever others welcome them and even claim that the Royal Huntmaster is an avatar of Kurnoth himself.{{Fn|1c}}
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The [[Heartwood Glade]] in particular has welcomed the hunters and continue to hold them in the highest regard, drawing inspiration from them in battle {{Fn|1e}} and many hunters have been seen in the ranks of [[Harvestboon Glade]] wargroves.{{Fn|1d}}  Kurnoth Hunters have been involved in many battles and wars, both in the [[Realm of Ghyran]] and beyond. They spearheaded a Wild Hunt to cleanse the [[Mistwoods of Shae-Rahat]], the [[Great Unclean One]] [[Gruxulok]] and his followersA hundred Hunters scaled [[Mount Anvil]] to liberate the [[Realmgate]] atop it from the [[Skaven]] of Clan Feesik {{Fn|1f}}
  
The [[Heartwood Glade]] in particular has welcomed the hunters and continue to hold them in the highest regard, drawing inspiration from them in battle {{Fn|1e}} although many hunters are seen in the ranks of [[Harvestboon Glade]] wargroves.{{Fn|1d}}  Kurnoth Hunters have been involved in many battles and wars, both in the [[Realm of Ghyran]] and beyond - they spearheaded a Wild Hunt to cleanse the Mistwoods of [[Shae-Rahat]] from the [[Great Unclean One]] [[Gruxulok]] and his followersA hundred Hunters scaled Mount Anvil to liberate the [[Realmgate]] atop it from the [[Skaven]] of Clan Feesik {{Fn|1f}}
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==Description==
 +
They take the form of hulking warriors nearly twice the size of a [[Dryad]] but only emerged from the [[Soul-Pod]] groves when Alarielle took up the [[Spear of Kurnoth]].  Although they are masters of sword, bow and scythe, they also are strong enough to tear a [[Chaos Warrior]] in two and are tough enough to shrug off even [[dragon]]-fire. The Kurnoth Hunters are agile and skillful fighters with a grace that seems almost supernatural in beings so large and powerful. {{Fn|1c}}
  
 
==Notable==
 
==Notable==
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* [[Brachylaena]] the Gnarled: Eldest of Huntmasters. He took part in the battle for the [[Genesis Gate]].{{Fn|3}}
 
* [[Brachylaena]] the Gnarled: Eldest of Huntmasters. He took part in the battle for the [[Genesis Gate]].{{Fn|3}}
* [[Royal Huntmaster of Kurnoth]]: A new member of the [[Royal Moot]] he carries out a myraid of roles - Spy master, high-priest of Kurnoth, martial advisor and captain of the queens guard.{{Fn|1c}}
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* [[Huntmaster of Kurnoth]]: A new member of the [[Royal Moot]] he carries out a myraid of roles - Spy master, high-priest of Kurnoth, martial advisor and captain of the queens guard.{{Fn|1c}}
  
 
==Miniatures==
 
==Miniatures==
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** {{Endn|1d}}: The Willowqueens Reapers, pg. 37
 
** {{Endn|1d}}: The Willowqueens Reapers, pg. 37
 
** {{Endn|1e}}: Warscroll Battalion - Heartwood Wargrove, pg. 123
 
** {{Endn|1e}}: Warscroll Battalion - Heartwood Wargrove, pg. 123
** {{Endn|1f}}:  The Endless Cycle, pg.18-19
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** {{Endn|1f}}:  The Endless Cycle, pg.18-21
 
* {{Endn|2}}: [[Warscrolls]]
 
* {{Endn|2}}: [[Warscrolls]]
 
** {{Endn|2a}}: [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-kurnoth-hunters-en.pdf Kurnoth Hunters Warscroll]
 
** {{Endn|2a}}: [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-kurnoth-hunters-en.pdf Kurnoth Hunters Warscroll]

Revision as of 17:28, 27 February 2021

Kurnoth hunters fighting Ironjawz Orruks

Kurnoth Hunters are a type of Sylvaneth in the Mortal Realms that are the living embodiments of the wrath of the hunter god Kurnoth, one of the few deities the sylvaneth worship alongside Alarielle herself. These are the most elite of the warriors of the sylvaneth wargroves, they are swift, strong and equally skilled with Greatbows, Greatswords and Scythes. In combat they are devastating, wielding their powerful weapons, accompanied by vicious Spites called Quiverlings and able to sprout a thick weave of thorned branches to enhance their already thick bark-skin.[1c][2a]

Strategy

Kurnoth Hunters travel in small bands, ranging ahead of Alarielle's Wargroves. Some arcane sorcery of their mother lends speed and subtlety to their movements, allowing them to pass undetected through all but the most heavily guarded terrain. Then, they watch the enemy's movements with infinite patience before choosing the perfect moment to strike. When they fight, the Kurnoth Hunters show none of the capricious whimsy of some of their kin. [1c]

They always have a purpose, a mission, and a carefully considered method. Calm as an ancient oak, certain as the seasons turn, the Kurnoth Hunters lure their victims into traps and strike swiftly from ambushes. They're not only exceptional scouts, but also serve as the Everqueen's executioners. Should an enemy war leader be deemed too dangerous to live, or some perpetrator of great misery against the sylvaneth be found, the Kurnoth Hunters have their queen's dispensation to call the Wild Hunt.[1a] At such times, all sylvaneth are compelled to lend their strength to the Hunters' quest and will not rest until their prey has been cornered and slain.[1c]


The Heartwood Glade in particular has welcomed the hunters and continue to hold them in the highest regard, drawing inspiration from them in battle [1e] and many hunters have been seen in the ranks of Harvestboon Glade wargroves.[1d] Kurnoth Hunters have been involved in many battles and wars, both in the Realm of Ghyran and beyond. They spearheaded a Wild Hunt to cleanse the Mistwoods of Shae-Rahat, the Great Unclean One Gruxulok and his followers. A hundred Hunters scaled Mount Anvil to liberate the Realmgate atop it from the Skaven of Clan Feesik [1f]

Description

They take the form of hulking warriors nearly twice the size of a Dryad but only emerged from the Soul-Pod groves when Alarielle took up the Spear of Kurnoth. Although they are masters of sword, bow and scythe, they also are strong enough to tear a Chaos Warrior in two and are tough enough to shrug off even dragon-fire. The Kurnoth Hunters are agile and skillful fighters with a grace that seems almost supernatural in beings so large and powerful. [1c]

Notable

Miniatures

Sources


Sylvaneth
Units Forest Folk (DryadBranchwraith) • Free Spirits (Arch-RevenantGossamid ArchersKurnoth HunterSpirit of DurthuSpiterider Lancers) • Noble Spirits (BranchwychRevenant SeekersTree-RevenantTreelordTreelord AncientWarsong Revenant) • Outcasts (Spite-Revenant)
Characters ArdanethBramble-MaidenCuthrucuItharyLady of VinesBrachylaenaDollenhalMaesleirOadenwulShaddockFelyndaelHaaldhormWilde KurdwenLharentholNellas the HarvesterRhalaethSternbarkSvarkelbudWythaDrycha HamadrethKelaraUsnielYlthari
Glades DreadwoodGnarlrootHarvestboonHeartwoodIronbarkOakenbrowWinterleaf
Defunct Daereth-HarEiderbractFrondkinHawthornSilverthorn
Armoury - Artwork - Miniatures - Endless Spells - Scenery