Grand Alliance of Chaos

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The Grand Alliance of Chaos are the armies of monsters, daemons and mortals that follow the Dark Gods.[1]

Factions

  • Beasts of Chaos: Bestial and mutated children of Chaos whose only goal is the destruction of civilisation itself. Their ranks include numerous Brayherds and Warherds, as well as terrifying monsters such as the Thunderscorn and even towering Chaos Gargants.
  • Brayherds: Primitive tribes of bestial mutant creatures who serve the powers of Chaos. [5]
  • Blades of Khorne: The mortal and daemonic followers of Khorne are savage warriors who enact constant slaughter in the name of the Blood God.[2]
  • Chaos Gargants: Lumbering giants who have dedicated themselves to the Gods of Chaos.
  • Daemons of Chaos: Furies chase soul scraps, feral scavengers in the Realm of Chaos whilst others once mortal now Daemon Princes, serve no one god yet still strive for power in their own right. [5]
  • Daemons of Khorne: They are his deadly foot soldiers, entities whose existence is only to destroy and are a threat to all life.
  • Daemons of Nurgle: The embodied forces of decay, plague and entropy spilling into the Mortal Realms in a repugnant tide.
  • Daemons of Tzeentch: The Daemons of the Architect of Fate are full of malign cunning and magical power as they seek to promote and enforce constant change.
  • Disciples of Tzeentch: Twisted in mind and body but powerful in magic, the followers of Tzeentch enact labyrinthine plans across the Mortal Realms in the name of their terrible and unknowable god, the Changer of Ways.
  • Everchosen: The personal army of Archaon, Exalted Grand Marshal of the Apocalypse, composed of elite warriors and the vast hordes of the Slaves to Darkness.[3]
  • Hedonites of Slaanesh: Slaanesh is lost and none can say what has become of them, but still many are their followers, mortal and daemon alike, who seek either the Dark Prince's return or simply to pursue their own desires at the expense of any others unfortunate enough to cross their path.
  • Khorne Bloodbound: The mortal and monstrous followers of Khorne are muscular warriors foaming with rage that seek to wage war in the name of Khorne.[2]
  • Maggotkin of Nurgle: Foul followers of the god of disease and despair, who seek to spread his pestilence across all the Mortal Realms.
  • Monsters of Chaos: Noble beasts that have fallen to the corruption of Chaos and former inhabitants of the Realm of Chaos who now see the Mortal Realms as new hunting grounds.[5]
  • Nurgle Rotbringers: Mortal followers of Nurgle, the Lord of Decay, bloated with his disease and who he unashamedly favours.
  • Skaventide: A race of foul, sentient rat-men who worship the Great Horned Rat, a pestilential deity who has taken his place amongst the Chaos pantheon.
  • Skaven Eshin: Mysterious and deadly, in skaven society where treachery is an art form, they are the masters of stealth, assassination and spying.[5]
  • Skaven Masterclan: The agents of the dread Council of Thirteen - Grey Seers and Verminlords, each engaged in numerous power plays against others of its own kind. [5]
  • Skaven Moulder: The beastshapers and makers of the Skaven race, who even in that twisted cruel race, have a well deserved dark reputation. [5]
  • Skaven Pestilens: The Skaven clans that worship the aspect of the Great Corruptor of the Great Horned Rat. They spread poison, infection and corruption as they seek the Thirteen Great Plagues in the Mortal Realms.[4]
  • Skaven Skryre: Skaven who create great and terrible machines of war in their vast factory burrows and insane warren-laboratories. [5]
  • Skaven Verminus: The chittering hordes of Clanrats and Stormvermin, teeming swarms of matted fur and rusted blades.
  • Slaves to Darkness: Creatures of all races and hues may turn to the dark gods, their path can only end three ways: by death, by becoming a Chaos Spawn or by acension to immortality as a Daemon Prince.
  • Thunderscorn: They are known as the Sons of the Storm for they bask in lightning and can even use its energies to heal themselves when they go to war. [5]
  • Tzeentch Arcanites: The mortal followers of the Architect of Fate, Tzeentch. Many are sorcerers, among the most ambitious and the hungriest for power of his servants.[6]
  • Warherds: The tribes of towering bull-headed warriors who crush and consume all in their path, driven by blood-greed.[5]

See Also

Sources

Grand Alliances and factions
Order Collegiate Arcane - Darkling Covens - Daughters of Khaine - Devoted of Sigmar - Dispossessed - Eldritch Council - Free Peoples - Fyreslayers - Idoneth Deepkin - Ironweld Arsenal - Kharadron Overlords - Lion Rangers - Order Draconis - Order Serpentis - Phoenix Temple - Scourge Privateers - Seraphon - Shadowblades - Stormcast Eternals - Swifthawk Agents - Sylvaneth - Wanderers
Cities of Sigmar
Chaos Brayherds - Chaos Gargants - Daemons of Chaos - Daemons of Khorne - Daemons of Nurgle - Daemons of Tzeentch - Everchosen - Hosts of Slaanesh - Khorne Bloodbound - Monsters of Chaos - Nurgle Rotbringers - Skaven Eshin - Skaven Masterclan - Skaven Moulder - Skaven Pestilens - Skaven Skryre - Skaven Verminus - Slaves to Darkness - Thunderscorn - Tzeentch Arcanites - Warherds
Beasts of Chaos - Blades of Khorne - Disciples of Tzeentch - Maggotkin of Nurgle - Skaventide
Legion of Azgorh - Tamurkhan's Horde
Destruction Aleguzzler Gargants - Beastclaw Raiders - Bonesplitterz - Firebellies - Gitmob Grots - Greenskinz - Gutbusters - Ironjawz - Maneaters - Moonclan Grots - Spiderfang Grots - Troggoths
Gloomspite Gitz - Ogor Mawtribes - Orruk Warclans
Death Beasts of the Grave - Deadwalkers - Deathlords - Deathmages - Deathrattle - Flesh-Eater Courts - Nighthaunt - Ossiarch Bonereapers - Soulblight
Grand Host of Nagash - Legion of Blood - Legion of Grief - Legion of Night - Legion of Sacrament